3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (+ CD-ROM)
Год выпуска: 2007 Автор: David H. Eberly Издательство: Morgan Kaufmann Страниц: 1040 ISBN: 978-0-12-229063-3, 0-12-229063-1 Описание 3D Game Engine Design is the most comprehensive reference available for the development of shader-based 3D graphics engines. Unlike other books that are simply collections of self-contained shader programs, this book provides rigorous explanations and derivations of all the essential concepts and techniques, including numerous code examples and illustrations. Формат: 19,5 см x 24 см.
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Анастасия Здравствуйте Мария! Защита была в понедельник - 17.05. Оценка - отлично. В общем, ему понравилось. Буду, скорее, всего писать дипломную по этой теме