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  1. Karin M. EkstrA?m, Helene Brembeck. Elusive Consumption. – М.: , 0. – 0 с.
  2. Todd Gantzler. Game Development Essentials: Video Game Art (Game Development Essentials). – М.: , 0. – 0 с.
  3. Harry O'Neil, Ray Perez. Computer Games and Team and Individual Learning. – М.: Elsevier Science, 2007. – 340 с.
  4. Andrew Gahan. 3D Automotive Modeling. – М.: Focal Press, 2011. – 472 с.
  5. Eric Engle. Computers, Games, and Art. – М.: LAP Lambert Academic Publishing, 2010. – 124 с.
  6. Jinsil Hwaryoung Seo. Aesthetics of Immersion in Interactive Immersive Environments. – М.: LAP Lambert Academic Publishing, 2011. – 208 с.
  7. Nur Balkir. Visual Culture in Art Teacher Education. – М.: LAP Lambert Academic Publishing, 2014. – 224 с.
  8. Jocelyn K. Glei. Super-Modified: The Behance Book of Creative Work. – М.: Gestalten Verlag, 2015. – 288 с.

Дополнительные результаты

  1. Technological Innovation for Value Creation: Third IFIP WG 5.5/SOCOLNET Doctoral Conference on Computing, Electrical and Industrial Systems, DoCEIS ... in Information and Communication Technology). – М.: , 2012. – 607 с.
  2. 101 Great Games and Activities (Pfeiffer Electronic Downloads). – М.: , 2012. – 372 с.
  3. David Kushner. Jacked: The Rockstar Story of Guns, Games and Grand Theft Auto. – М.: , 2012. – 368 с.
  4. Place Your Bets: The Shaping of Remote Gaming and Internet Gambling (Congressional Policies, Practices and Procedures: Internet Theory, Technology and Applications). – М.: , 2012. – 67 с.
  5. Elizabeth Doty and Art Kleiner. The Compromise Trap: How to Thrive at Work Without Selling Your Soul. – М.: , 2012. – 436 с.
  6. Mario J. Miranda, Paul L. Fackler. Applied Computational Economics and Finance. – М.: , 0. – 0 с.
  7. Charalambos D. Aliprantis, Subir K. Chakrabarti. Games and Decision Making. – М.: , 0. – 0 с.
  8. Soren S. Nielsen. Programming Languages and Systems in Computational Economics and Finance (Advances in Computational Economics, 18). – М.: , 0. – 0 с.
  9. Terrell Ward Bynum, Simon Rogerson, Blackwell Pub. Computer Ethics and Professional Responsibility: Introductory Text and Readings. – М.: , 0. – 0 с.
  10. Sivasailam "Thiagi" Thiagarajan. Design Your Own Games and Activities : Thiagi's Templates for Performance Improvement. – М.: , 0. – 0 с.
  11. David L. Woodruff. Advances in Computational and Stochastic Optimization, Logic Programming, and Heuristic Search: Interfaces in Computer Science and Operations Research (Operations Research/Computer Science Interfaces Series, Orcs 09). – М.: , 0. – 0 с.
  12. Barbara Wnek. Holiday Games and Activities. – М.: , 0. – 0 с.
  13. Ifip Tc3, Ethical, and Cognitive I Wg3.1&3.2 Open Conference on Social, Tom J. Van Weert, Robert K. Munro, Tom J. Van Weert. Informatics and the Digital Society: Ifip Tc3/Wg3.1&3.2 Open Conference on Social, Ethical, and Cognitive Issues of Informatics and Ict, July 22-26, 2 ... l Federation for Information Processing, 244). – М.: , 0. – 0 с.
  14. Sheri Graner Ray. Gender Inclusive Game Design: Expanding The Market (Advances in Computer Graphics and Game Development Series). – М.: Charles River Media, 2003. – 350 с.
  15. Bob Emmerson, David Greetham. Computer Telephony and Wireless Technologies: Future Directions in Communications. – М.: , 0. – 0 с.
  16. Daniel, MD Farb, Bruce Gordon, Daniel Farb. OSHA Computer Related Illness Manual and CD, Introductory But Comprehensive OSHA (Occupational Safety and Health) Training for the Managers and Employees in a Worker Safety Program, on Computer Ergonomics and Safety. – М.: , 0. – 0 с.
  17. Penny Baille-de Byl. Programming Believable Characters For Computer Games (Game Development Series). – М.: , 2004. – 0 с.
  18. Computability, Complexity And Constructivity In Economic Analysis. – М.: , 2005. – 0 с.
  19. Mario J. Miranda, Paul L. Fackler. Applied Computational Economics and Finance. – М.: , 2004. – 528 с.
  20. George J. Mailath, Larry Samuelson. Repeated Games and Reputations: Long-Run Relationships. – М.: , 2006. – 672 с.
  21. Jack P. Hoggatt, Jon A. Shank. Century 21? Computer Applications and Keyboarding, Lessons 1-170. – М.: , 2009. – 0 с.
  22. Jared Knight. 101 Games and Activities to Strengthen Families. – М.: , 2009. – 183 с.
  23. Innovations and Advances in Computer Sciences and Engineering. – М.: , 2010. – 400 с.
  24. Joel S. Cohen. Computer Algebra and Symbolic Computation: Elementary Algorithms. – М.: A K Peters, Ltd., 2002. – 323 с.
  25. Harry O'Neil, Ray Perez. Computer Games and Team and Individual Learning. – М.: Elsevier Science, 2007. – 340 с.
  26. Molecular Imaging: Computer Reconstruction and Practice (NATO Science for Peace and Security Series B: Physics and Biophysics). – М.: , 2008. – 288 с.
  27. Dipankar Dasgupta, Fernando Nino. Immunological Computation: Theory and Applications. – М.: , 2008. – 296 с.
  28. Composites with Micro- and Nano-Structure: Computational Modeling and Experiments (Computational Methods in Applied Sciences). – М.: , 2008. – 302 с.
  29. Protein-p Interactions and Networks: Identification, Computer Analysis, and Prediction (Computational Biology). – М.: , 2008. – 220 с.
  30. Computational Science and Its Applications - ICCSA 2008: International Conference, Perugia, Italy, June 30 - July 3, 2008, Proceedings, Part II (Lecture Notes in Computer Science). – М.: , 2008. – 1280 с.
  31. Concurrency, Compositionality, and Correctness: Essays in Honor of Willem-Paul de Roever (Lecture Notes in Computer Science / Theoretical Computer Science and General Issues). – М.: , 2010. – 387 с.
  32. Reframing Darwin: Evolution and Art in Australia. – М.: , 2010. – 240 с.
  33. Brian Guenter, Sung-hee Lee. Symbolic Dynamics and Geometry: Using D in Graphics and Game Programming. – М.: , 2010. – 250 с.
  34. Computational Fluid Dynamics for Sport Simulation (Lecture Notes in Computational Science and Engineering). – М.: , 2010. – 134 с.
  35. C.J. Ash. Computable Structures and the Hyperarithmetical Hierarchy,144. – М.: , 2010. – 366 с.
  36. P.G. Morasso. Self-Organization, Computational Maps, and Motor Control,119. – М.: , 2010. – 0 с.
  37. Luiz Velho. Mathematical Optimization in Computer Graphics and Vision. – М.: , 2010. – 304 с.
  38. K.J Bathe. Computational Fluid and Solid Mechanics 2003. – М.: , 2010. – 2524 с.
  39. K.J. Bathe. Computational Fluid and Solid Mechanics 2005 - CD Rom. – М.: , 2010. – 0 с.
  40. K.J. Bathe. Computational Fluid and Solid Mechanics 2005 - CD Rom. – М.: , 2010. – 0 с.
  41. J.F. Shroder. Integration of Computer Modeling and Field Observations in Geomorphology. – М.: , 2010. – 204 с.
  42. Raymond Greenlaw. Fundamentals of the Theory of Computation: Principles and Practice. – М.: , 2010. – 0 с.
  43. David A. Patterson. Computer Organization and Design, Fourth Edition. – М.: , 2010. – 912 с.
  44. Michael Essany. Reality Check: The Business and Art of Producing Reality TV. – М.: , 2010. – 288 с.
  45. K.J. Bathe. Computational Fluid and Solid Mechanics. – М.: , 2010. – 0 с.
  46. Martin Davis. Computability, Complexity, and Languages. – М.: , 2010. – 609 с.
  47. KLETZ. Computer Control and Human Error. – М.: , 2010. – 0 с.
  48. Richard H. Bartels. An Introduction to Splines for Use in Computer Graphics and GeometricModeling. – М.: , 2010. – 476 с.
  49. G Sircello. Mind and Art an Essay on Varieties of Expression (Paper). – М.: , 1992. – 367 с.
  50. Pat Harrigan. Second Person – Role–Playing and Story in Games and Playable Media. – М.: , 2010. – 432 с.
  51. Da Patterson. Patterson: Computing Unbound: Using Computers In The Arts & Sciences (pr Only). – М.: , 1989. – 606 с.
  52. Robert Wuthnow. All in Sync – How Music and Art are Revitalizing American Religion. – М.: , 2006. – 300 с.
  53. Shiva Rahbaran. Nicholas Mosley?s Life and Art – A Biography in Six Interviews. – М.: , 2009. – 0 с.
  54. Don Dedrick. Computation, Cognition, and Pylyshyn. – М.: , 2009. – 360 с.
  55. William H. Sandholm. Population Games and Evolutionary Dynamics. – М.: , 2011. – 560 с.
  56. John Varriano. Tastes and Temptations – Food and Art in Renaissance Italy. – М.: , 2011. – 280 с.
  57. Dedrick Dedrick. Computation, Cognition, and Pylyshyn. – М.: , 2009. – 360 с.
  58. Miguel Sicart. The Ethics of Computer Games. – М.: , 2009. – 280 с.
  59. J R Leibowitz. Hidden Harmony – The Connected Worlds of Physics and Art. – М.: , 2008. – 192 с.
  60. Eric Rasmusen. Games and Information. – М.: , 2006. – 560 с.
  61. Karl M. Kapp. Gadgets, Games and Gizmos for Learning. – М.: , 2007. – 448 с.
  62. M Shephard. Sentient City – Ubiquitous Computing, Architecture and the Future of Urban Space. – М.: , 2011. – 0 с.
  63. Art?s Agency and Art History. – М.: , 2007. – 240 с.
  64. Toynbee. Animals in Roman Life and Art. – М.: , 1996. – 0 с.
  65. Vera B. Anand. Computer Graphics and Geometric Modeling for Engineers. – М.: , 1993. – 432 с.
  66. Alan G. Konheim. Computer Security and Cryptography. – М.: , 1972. – 0 с.
  67. Robert Fisher. Dictionary of Computer Vision and Image Processing. – М.: , 1987. – 340 с.
  68. Shmuel Weinberger. Computers, Rigidity, and Moduli – The Large Scale Fractal Geometry of Riemannian Moduli Space. – М.: , 2005. – 160 с.
  69. Irv Englander. The Architecture of Computer Hardware and Systems Software. – М.: , 2000. – 784 с.
  70. Byron Reeves. The Media Equation – How People Treat Computers, Television and New Media Like Real People and Places. – М.: , 2003. – 320 с.
  71. Michael S. Schiro. Mega–Fun Math Games and Puzzles for the Elementary Grades. – М.: , 2009. – 336 с.
  72. Nathan L. Ensmenger. The Computer Boys Take Over – Computers, Programmers, and the Politics of Technical Expertise. – М.: , 2010. – 336 с.
  73. K. Becker. The Guide to Computer Simulations and Games. – М.: , 2011. – 408 с.
  74. Wieslaw Krajka. Beyond the Roots – The Evolution of Conrad?s Ideology and Art. – М.: , 2006. – 430 с.
  75. Christine Hine. Systematics as Cyberscience – Computers, Change, and Continuity in Science. – М.: , 2008. – 320 с.
  76. Pat Harrigan. Second Person – Role Playing and Story in Games and Playable Media. – М.: , 2007. – 200 с.
  77. EW PACKEL. Packel Mathematics Of ?games? And Gambling (paper Only). – М.: , 1981. – 152 с.
  78. CA TM. Simple Computer Transfer and Backup. – М.: , 2007. – 196 с.
  79. HI HARTMANN. Hartmann: Computer Chips And Paper Clips: Technology & Women?s Employment (pr Only) Vol 1. – М.: , 1986. – 236 с.
  80. Graham Button. Computers, Minds and Conduct. – М.: , 1995. – 256 с.
  81. Alex Coles. Design and Art. – М.: , 2007. – 208 с.
  82. RJ DEASINGTON. Deasington Practical Guide To ?computer? Communications And Networking 2ed. – М.: , 1984. – 126 с.
  83. RJ DEASINGTON. Deasington Practical Guide To ?computer? Communications And Networking 2ed. – М.: , 1984. – 126 с.
  84. Howard Raiffa. Negotiation Analysis – The Science and Art of Collaborative Decision Making (OIP). – М.: , 2007. – 576 с.
  85. Erwin Panofsky. The Life and Art of Albrecht Durer. – М.: , 2005. – 520 с.
  86. Walter Frisch. German Modernism – Music and Arts. – М.: , 2007. – 332 с.
  87. I ART. Jakab Psychiatry And Art – Art Interpretation And Art Therapy. – М.: , 1971. – 0 с.
  88. Frederic Laugrand. The Sea Woman – Sedna in Inuit Shamanism and Art in the Eastern Arctic. – М.: , 2010. – 160 с.
  89. RJ DEASINGTON. Deasington Practical Guide To ?computer? Communications And Networking. – М.: , 1982. – 132 с.
  90. Rudolf Arnheim. Entropy and Art – An Essay on Disorder and Order – 40th Anniversary Edition. – М.: , 2010. – 64 с.
  91. MA BRAMER. Bramer Computer ?game Playing? – Theory And Practi Ce. – М.: , 1983. – 306 с.
  92. P GARRISON. Garrison ?fun? Games And Graphics For The Apple Ii Iie And Iic (paper Only). – М.: , 1984. – 0 с.
  93. Chris Eliasmith. Neural Engineering – Computation, Representation and Dynamics in Neurobiological Systems. – М.: , 2004. – 106 с.
  94. R Dudman. Art?s Agency and Art History. – М.: , 1972. – 0 с.
  95. Greenberger. Computers, Communications and the Public Interest. – М.: , 1971. – 0 с.
  96. Arnold Weinstein. Northern Arts – The Breakthrough of Scandinavian Literature and Art, from Ibsen to Bergman. – М.: , 2010. – 544 с.
  97. Samuel J. Williamson. Light and Color in Nature and Art. – М.: , 1983. – 512 с.
  98. Jeffrey Rusten. The Birth of Comedy – Texts, Documents, and Art from Athenian Comic Competitions, 486 280. – М.: , 2011. – 576 с.
  99. Joost Raessens. Handbook of Computer Game Studies. – М.: , 2005. – 496 с.
  100. Patricia B Santora. Addiction and Art. – М.: , 2010. – 176 с.
  101. RJ DEASINGTON. Deasington Practical Guide To ?computer? Communications And Networking. – М.: , 1982. – 132 с.
  102. Justine Cassell. From Barbie to Mortal Kombat – Gender & Computer Games. – М.: , 1998. – 382 с.
  103. Isaac V. Kerlow. The Art of 3–D Computer: Animation and Imaging. – М.: , 1996. – 432 с.
  104. Francis Neelamkavil. Computer Simulation and Modelling. – М.: , 1987. – 324 с.
  105. Marvin Ross. Catalogue of the Byzantine and Early Mediaeval Antiquities in the Dumbarton Oaks Collection – Jewelry, Enamels and Art of the Migration V 2. – М.: , 1965. – 274 с.
  106. Francis Neelamkavil. Computer Simulation and Modelling. – М.: , 1987. – 324 с.
  107. Arnold Weinstein. Northern Arts – The Breakthrough of Scandinavian Literature and Art, from Ibsen to Bergman. – М.: , 2008. – 544 с.
  108. D CHANCE. Chance 33 ?adult? Computer Games In Basic For The Ibm Pc R Appii R/iie R & Trs–80tm (pr Only). – М.: , 1983. – 0 с.
  109. Justine Cassell. From Barbie to Mortal Kombat – Gender & Computer Games. – М.: , 2000. – 382 с.
  110. Manuel Imaz. Designing with Blends – Conceptual Foundations of Human–Computer Interaction and Software Engineering. – М.: , 2007. – 224 с.
  111. Sales: Games And Activities For Trainers. – М.: , 1997. – 256 с.
  112. 101 Games And Activities For Children With Autism, Asperger’S And Sensory Processing Disorders. – М.: , 2011. – 240 с.
  113. Vangipuram Lakshmikantham, Syamal Kumar Sen, V. Lakshmikantham. Computational Error and Complexity in Science and Engineering: Computational Error and Complexity (Mathematics in Science and Engineering). – М.: , 2005. – 260 с.
  114. Jesse Griffiths. Afield: A Chef's Guide to Preparing and Cooking Wild Game and Fish. – М.: , 2012. – 272 с.
  115. David A. Patterson. Computer Organization and Design: The Hardware / Software Interface (The Morgan Kaufmann Series in Computer Architecture and Design). – М.: Рид Элсивер, 2011. – 916 с.
  116. Mawer K. DELTA Teacher Development Series: Digital Play. – М.: , 2011. –  с.
  117. Jeff Nelson. London Olympic Games and Paralympic Games (Amendment) Bill. – М.: Dictus Publishing, 2012. – 204 с.
  118. Jonathan Reynolds. Can Wii Exercise at Home?. – М.: LAP Lambert Academic Publishing, 2011. – 64 с.
  119. Hemant Kumar Jha. Nirad C. Chaudhuri : His Mind and Art. – М.: LAP Lambert Academic Publishing, 2014. – 212 с.
  120. Erisela Marko. THE EFFECTS OF NEW COMMUNICATION TECHNOLOGIES ON TEENAGERS. – М.: LAP Lambert Academic Publishing, 2011. – 132 с.
  121. Hedyeh Nasser Ranjbar and Megha M. Uplane. Video & Computer Games and Behavioral Problems. – М.: LAP Lambert Academic Publishing, 2012. – 304 с.
  122. Mauro Mantovani. Notes for a perspective on beauty and art. – М.: LAP Lambert Academic Publishing, 2015. – 64 с.
  123. Eric Engle. Computers, Games, and Art. – М.: LAP Lambert Academic Publishing, 2010. – 124 с.
  124. Samuel Hwere Tsok and Ibrahim Bello Mshelia. Application of group theory to games and puzzles. – М.: LAP Lambert Academic Publishing, 2014. – 100 с.
  125. Mohammed Attia. Ambiguity In Arabic Computational Morphology And Syntax. – М.: LAP Lambert Academic Publishing, 2012. – 216 с.
  126. Jennifer McManus. Inclusion and Art Education at Second Level. – М.: LAP Lambert Academic Publishing, 2011. – 100 с.
  127. John Flynt. Teaching Using Computer Game Development. – М.: LAP Lambert Academic Publishing, 2009. – 156 с.
  128. Lisbeth Kitson. Computer games as texts in the primary classroom. – М.: LAP Lambert Academic Publishing, 2010. – 188 с.
  129. Rajesh Lekhwar,Harikesh Maurya and Sarita Lekhwar. Conception of Computer Fundamental and Its Inspiration. – М.: LAP Lambert Academic Publishing, 2012. – 136 с.
  130. Sekar Koneti,Praveen Sam Rachapudy and Dileep Kumar Reddy Pallela. Computer Organization and Architecture. – М.: LAP Lambert Academic Publishing, 2014. – 368 с.
  131. Chandan Srivastava. Computer Science and Engineering: A Handbook (Concepts). – М.: LAP Lambert Academic Publishing, 2013. – 248 с.
  132. S. Ramakrishnan and Ibrahiem M.M.El Emary. Computational Techniques and Algorithms for Image Processing. – М.: LAP Lambert Academic Publishing, 2010. – 592 с.
  133. Madhuri Bhavsar. Computational Grid and its Performance Issues. – М.: Scholars' Press, 2014. – 208 с.
  134. Richard Sagasag. Violent computer games: Its effect to the behavior of nursing students. – М.: LAP Lambert Academic Publishing, 2011. – 92 с.
  135. Akbar Hesabi and Fateme Ebrahimi. Early EFL Vocabulary Learning: Impact of Games. – М.: LAP Lambert Academic Publishing, 2013. – 136 с.
  136. Jitendra Joshi and Keshav Dev Gupta. Introduction to Computer System and Architecture. – М.: LAP Lambert Academic Publishing, 2013. – 248 с.
  137. Mina Hedayat and Sabzali M.K. Conceptualizing Art Criticism and Art Education for Effective Practice. – М.: LAP Lambert Academic Publishing, 2014. – 136 с.
  138. Susmita Lakhyani. Art, Creativity and Art Education. – М.: LAP Lambert Academic Publishing, 2012. – 284 с.
  139. Margaret S. Livingstone. Vision and Art. – М.: , 2014. – 240 с.
  140. Evolution, Games, and God. – М.: , . –  с.

Лучшие результаты

Ничего не найдено

Дополнительные результаты

  1. Наука человековедения. интервью с Д. Уолтоном, профессором London Metropolitan University, экспертом CIPD. Chartered Institute of Personnel and Development, автором программы Master of Arts in Human Resource Strategies. И. Смирнова, "Кадровый менеджмент", № 5, июль-август 2007.
  2. Специализированный модуль FS-CD. Collections and Disbursements - "Сборы и Выплаты" и его возможности. О.А. Глущенко, "Финансовый менеджмент в страховой компании", № 2, II квартал 2007.
  3. Game off. С. Трусевич, "эж-ЮРИСТ", № 39, октябрь 2006.
  4. Бюджетирование страховой компании на базе Oracle Enterprise Planning and Budgeting. Д.В. Лесоводский, "Финансовый менеджмент в страховой компании", № 3, III квартал 2006.
  5. Регулирование операций торгового финансирования: новые инициативы. интервью с Д. Шмандом, вице-председателем Банковской комиссии ICC по supply chain finance, главой подразделения Trade Finance and Cash Management Corporates EMEA в Global Transaction Banking. GTB division Deutsche Bank. Н. Макарова, "Международные банковские операции", N 2, апрель-июнь 2012 г.
  6. Ужин в темноте в стиле Малевича и Новый год в Хаммере". Что может выть лучше?". интервью с Н. Саниной, индивидуальным предпринимателем и креативным директором компании "San and stars". М. Сипатова, "Арсенал предпринимателя", N 12, декабрь 2011 г.
  7. На пути к новому стандарту в торговом финансировании. интервью с А.  Кастерманом, руководителем Trade and Supply Chain, SWIFT, сопредседателем рабочей группы ICC-BPO. Э. Шакирова, "Международные банковские операции", N 4, октябрь-декабрь 2011 г.
  8. Уильям Савадж: Мотивировать людей в Нижнем Новгороде и Новосибирске нужно по-разному". интервью с У. Саваджем, вице-президентом корпорации Intel, подразделение Software and Services Group. М. Холкина, "Управление персоналом", N 14, июль 2010 г.
  9. Цены под контролем: the present and the future. С. Стройкова, И. Леметюйнен, "Консультант", № 19, сентябрь 2009.

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