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Лучшие результаты Zhou Yanzhuo, Shu Yibin. Games for learning Chinese. – М.: Beijing Language and Culture University Press, 2010. – 206 с. Shuzi youxi: Playing with Numbers in Chinese: Level 1. – М.: , . – с. Дополнительные результаты Leon Bazil. Business Games for Management and Economics: Learning by Playing. – М.: , 2012. – 369 с. Neil Douglas, Terry Wykowski. Beyond Reductionism: Gateways for Learning and Change. – М.: , 0. – 0 с. Chip R. Bell. Managers as Mentors: Building Partnerships for Learning. – М.: Berrett-Koehler Publishers, 2002. – 220 с. Niclas Adler, A. B. Shani, Alexander Styhre, Abraham B. Shani. Collaborative Research in Organizations: Foundations for Learning, Change, and Theoretical Development. – М.: , 0. – 0 с. Steve Sugar. Games That Teach: Experiential Activities for Reinforcing Training. – М.: , 0. – 0 с. Karl M. Kapp, William F. Latham, Hester N. Ford-Latham, Karl M Kapp. Integrated Learning for ERP Success: A Learning Requirements Planning Approach. – М.: , 0. – 0 с. Winning the Knowledge Game : Smarter Learning for Business Excellence. – М.: , 2003. – 0 с. Daniel H. Kim. Organizing for Learning: Strategies for Knowledge Creation and Enduring Change. – М.: , 0. – 0 с. Robert Epstein. Creativity Games for Trainers: A Handbook of Group Activities for Jumpstarting Workplace Creativity (McGraw-Hill Training Series). – М.: , 0. – 0 с. William J. Rothwell. The Action Learning Guidebook: A Real-Time Strategy for Problem Solving Training Design, and Employee. – М.: , 0. – 0 с. Graeme K. Deans, Fritz Kroeger, Stefan Zeisel. Winning the Merger Endgame: A Playbook for Profiting from Industry Consolidation. – М.: McGraw-Hill, 2002. – 320 с. Drew Fudenberg, David K. Levine. The Theory of Learning in Games (Economic Learning and Social Evolution). – М.: , 0. – 0 с. Marlene Caroselli. Quality Games for Trainers: 101 Playful Lessons in Quality and Continuous Improvement. – М.: McGraw-Hill, 0. – 304 с. Bob Pike, Chris Busse. 101 Games for Trainers: A Collection of the Best Activities from Creative Training Techniques Newsletter. – М.: Lakewood Publications, 1995. – 108 с. American Society for Training and Develo, American Society for Training. Info-Line Guide to Training Evaluation.: An Info-Line Collection (Info-Line Collection). – М.: , 0. – 0 с. Bob Pike, Christopher Busse. 101 More Games for Trainers: Another Collection of the Best Activities from Creative Training Techniques Newsletter. – М.: Lakewood Publications, 2004. – 118 с. Andrew Rollings, Ernest Adams. Andrew Rollings and Ernest Adams on Game Design. – М.: New Riders Games, 2003. – 648 с. William N. Czuckrey. Games for Fundraising. – М.: , 0. – 0 с. Games in a World of Infrastructures : Simulation-games for Research, Learning, and Intervention. – М.: , 2003. – 0 с. Eric Schiffer. Emotionally Charged Learning: Secrets to Competitive Advantages for the Second Half of the Knowledge/Entertainment-Based Economy. – М.: , 2003. – 0 с. Chris Chen, Hadley M. Roth. The Big Book of Six Sigma Training Games: Proven Ways to Teach Basic DMAIC Principles and Quality Improvement Tools. – М.: , 2004. – 250 с. Course Management Systems for Learning: Beyond Accidental Pedagogy. – М.: , 2005. – 399 с. Council for Exceptional Children. Universal Design for Learning. – М.: , 2005. – 250 с. American Society for Healthcare Central Services Professionals. Training Manual for Health Care Central Service Technicians (Jossey-Bass/Aha Press). – М.: , 2005. – 304 с. Richard D. Kellough. Resource Guide for Teaching K-12, A (5th Edition). – М.: , 2006. – 448 с. Harold Kerzner Ph.D., Frank P. Saladis, International Institute for Learning. Value-Driven Project Management (The IIL/Wiley Series in Project Management). – М.: , 2009. – 288 с. Karl M. Kapp. Learning in 3D. – М.: , 2010. – 416 с. Maria Lucia Zaorob and Elizabeth Chin. Games for Grammar Practice. – М.: Cambridge University Press, 2011. – 116 с. Harry O'Neil, Ray Perez. Computer Games and Team and Individual Learning. – М.: Elsevier Science, 2007. – 340 с. Paul R. Thie, Gerard E. Keough. An Introduction to Linear Programming and Game Theory. – М.: , 2008. – 460 с. Jill Jenkinson. Building Blocks for Learning Occupational Therapy Approaches. – М.: , 2008. – 448 с. Barbara Sher. Self–Esteem Games. – М.: , 1998. – 208 с. Neal Goldstein, Jon Manning, Paris Buttfield-Addison. iPhone and iPad Game Development For Dummies. – М.: Wiley Publishing, Inc, 2011. – 504 с. International Institute for Learning. Managing Complex Projects. – М.: , 2010. – 416 с. Vivane Theby. Smellorama: Nose Games for Dogs. – М.: , 2010. – 80 с. Wes McDermott. Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines. – М.: Focal Press, 2011. – 254 с. International Institute for Learning. What Functional Managers Need to Know About Project Management. – М.: , 2009. – 256 с. Sharon Stine. Landscapes for Learning. – М.: , 1997. – 272 с. Jack Umstatter. 201 Ready–to–Use Word Games for the English Classroom. – М.: , 2001. – 316 с. Karl M. Kapp. Gadgets, Games and Gizmos for Learning. – М.: , 2007. – 448 с. HM FRANKLIN. Franklin Golden Delicious ?games? For The Apple (t M) Computer (paper Only). – М.: , 1982. – 150 с. Barry Rigal. Card Games For Dummies®. – М.: , 2005. – 384 с. S Hou. A Hu Shi Reader – An Advanced Reading Text for Modern Chinese. – М.: , 1995. – 512 с. Michael Patrick Shiels. Golf?s Short Game For Dummies®. – М.: , 2005. – 288 с. A Mahaut. A New Method for Learning to Play the Transverse Flute (Paper only). – М.: , 1989. – 88 с. Tr Sizer. Places for Learning Places for Joy – Speculations on American School Reform. – М.: , 1974. – 182 с. Roy Gardner. WIE Games for Business and Economics. – М.: , 2003. – 464 с. Richard Shupe. Flash 8 – Projects for Learning Animation and Interactivity +CD. – М.: , 2006. – 358 с. John Kaufeld. Trading Card Games For Dummies®. – М.: , 2006. – 342 с. Scott Jennings. Massively Multiplayer Games For Dummies®. – М.: , 2005. – 342 с. Julian K Wheatley. Learning Chinese – A Foundation Course in Mandarin. – М.: , 2010. – 416 с. Matteo Ricci. On Friendship – One Hundred Maxims for a Chinese Prince. – М.: , 2009. – 176 с. Roy Gardner. Games for Business and Economics. – М.: , 1994. – 496 с. JOHN. Internet Games For Dummies. – М.: , 1997. – 336 с. Practice Makes Perfect: Beginning Chinese With Cd-Roms, Interactive Edition. – М.: , 2011. – 0 с. Chinese Demystified. – М.: , 2011. – 448 с. Programming Video Games For The Evil Genius. – М.: , 2011. – 319 с. The Big Book Of Team-Motivating Games: Spirit-Building, Problem-Solving And Communication Games For Every Group. – М.: , 2011. – 224 с. Innovative Performance Support: Strategies And Practices For Learning In The Workflow. – М.: , 2011. – 272 с. Assessment For Learning. – М.: , 2011. – 152 с. Organizing For Learning In The Primary Classroom. – М.: , 2011. – 0 с. Language For Learning Mathematics. – М.: , 2011. – 136 с. Podcasting For Learning In Universities. – М.: , 2011. – 248 с. Huw Richards. A Game for Hooligans: The History of Rugby Union. – М.: Mainstream Publishing, 2007. – 318 с. Felicity O'Dell and Katie Head. Games for Vocabulary Practice: Interactive Vocabulary Activities for All Levels. – М.: Cambridge University Press, 2003. – 120 с. Jennifer Meldrum, Barbara Reimer. Get Going with Grammar - Games for Practising Grammar (Garnet ELT Photocopiable Games Series): Games for Practising Grammar. – М.: , 2004. – с. Chinese Paradise: The Fun Way to Learn Chinese: Teacher's Book 1. – М.: Beijing Language and Culture University Press, 2005. – 186 с. Chinese Paradise: The Fun Way to Learn Chinese: Teacher's Book 2. – М.: Beijing Language and Culture University Press, 2005. – 216 с. Chinese Paradise: The Fun Way to Learn Chinese: Teacher's Book 3. – М.: Beijing Language and Culture University Press, 2005. – 206 с. Wu Xiaolu, Cheng Zhaohui. Talking about Chinese Culture: Volume 1 (+ CD). – М.: Beijing Language and Culture University Press, 2009. – 264 с. Wu Xiaolu, Cheng Zhaohui. Talking about Chinese Culture: Volume 2 (+ CD). – М.: Beijing Language and Culture University Press, 2009. – 264 с. Zhou Jian. 500 Basic Chinese Characters: A Speedy Elementary Course. – М.: Sinolingua, 2008. – 526 с. Sing Your Way to Chinese 1 (+ CD-ROM). – М.: Beijing Language and Culture University Press, 2009. – 32 с. Sing Your Way to Chinese 2 (+ CD-ROM). – М.: Beijing Language and Culture University Press, 2010. – 32 с. Watching the Movie and Learning Chinese: Shower (+ DVD). – М.: Beijing Language and Culture University Press, 2008. – 66 с. Watching the Movie and Learning Chinese: Farewell My Concubine (+ DVD). – М.: Beijing Language and Culture University Press, 2009. – 96 с. Betty Fang sun Bienert. Sing Your Way to Chinese 3 (+ CD). – М.: Beijing Language and Culture University Press, 2013. – 32 с. Betty Fang sun Bienert. Sing Your Way to Chinese 5 (+ CD). – М.: Beijing Language and Culture University Press, 2013. – 32 с. Betty Fang sun Bienert. Sing Your Way to Chinese 4 (+ CD). – М.: Beijing Language and Culture University Press, 2013. – 32 с. Ji Shi. Sparkling Chinese Idioms and Sayings. – М.: , 2010. – 388 с. Character Workbook for Teaching Chinese as a Second Language. – М.: Sinolingua, 2013. – 32 с. Jing Zhang. Chinese 101 in Cartons (for Travelers) (+ CD-ROM). – М.: Sinolingua, 2010. – 130 с. HTML5 Game Development For Dummies. – М.: , 2013. – 384 с. Freeman. Releasing HTML5 Games for Windows 8. – М.: , 2013. – с. Ding An Qi. Flowers in the Cloud: Watching the Movie and Learning Chinese (+ DVD). – М.: Beijing Language and Culture University Press, 2010. – 96 с. New Practical Chinese Reader: Part 4 DVD. – М.: Beijing Language and Culture University Press, 2010. – с. Liu Xun. New Practical Chinese Reader 6: Textbook. – М.: Beijing Language and Culture University Press, 2009. – 300 с. Liu Xun. New Practical Chinese Reader Textbook: Volume 6 (аудиокурс на 4 CD). – М.: Beijing Language and Culture University Press, 2010. – с. Carol Chen, Xiaopeng Wang. The Chinese New Year: The Nian Monster: Pre-Intermediate Level ( + CD-ROM). – М.: Beijing Language and Culture University Press, 2013. – 24 с. Alessandro Prest. Weakly supervised methods for learning actions and objects. – М.: LAP Lambert Academic Publishing, 2013. – 128 с. Yueji Sun,Ying Huang and Ravi Megnath Seetohul. Crave in online game addicts - fMRI Study. – М.: LAP Lambert Academic Publishing, 2014. – 60 с. Aabdalla Alharafsheh. The Use of Computers for English Language Learning Purposes. – М.: LAP Lambert Academic Publishing, 2012. – 136 с. Stuart Perrin. Situated identities in language learning. – М.: LAP Lambert Academic Publishing, 2012. – 612 с. Sasan Baleghizadeh and Zahra Zarghami. Assessment for Learning. – М.: LAP Lambert Academic Publishing, 2012. – 84 с. Yunzhen Liu. Heritage and Non-Heritage Chinese Students' Learning Strategy. – М.: Scholars' Press, 2013. – 388 с. Sedigheh Vahdat and Amin Rasti Behbahani. Video Games: Cool New Tools for Vocabulary Learning. – М.: LAP Lambert Academic Publishing, 2013. – 84 с. Mohammad Rukanuddin. Motivation for Learning English in Bangladesh. – М.: LAP Lambert Academic Publishing, 2014. – 68 с. Chengfei Ying. Strategies for English-Chinese Translation of Children’s Literature. – М.: LAP Lambert Academic Publishing, 2011. – 76 с. Yxstian Gutierrez. An Accommodation for Learning Disabled Students. – М.: Scholars' Press, 2014. – 164 с. Beatriz Albuquerque. Video Games + Glitch = Learning. – М.: LAP Lambert Academic Publishing, 2012. – 92 с. Alastair Wells. Creative Environments for Learning Organisations. – М.: LAP Lambert Academic Publishing, 2010. – 96 с. Minoo Alemi. Utilizing Game-based Learning to Develop Vocabulary Knowledge. – М.: LAP Lambert Academic Publishing, 2010. – 60 с. Deirdre Pratt. Scenarios for Learning. – М.: LAP Lambert Academic Publishing, 2011. – 212 с. Shiqin Hu. Teaching L2 Chinese to Young School Students-Beyond Classroom. – М.: LAP Lambert Academic Publishing, 2014. – 252 с. Liezel Massyn. LEARNING DESIGN FOR DIFFERENT MODES OF DELIVERY. – М.: LAP Lambert Academic Publishing, 2010. – 384 с. Obert Muzurura. Game Based Learning in Primary Education. – М.: LAP Lambert Academic Publishing, 2012. – 96 с. Chrispen Chiome and Primrose Kurasha. Quality for E-learning. – М.: LAP Lambert Academic Publishing, 2011. – 176 с. Adriana Pena Perez Negron. Monitoring Collaboration in Virtual Environments for Learning. – М.: LAP Lambert Academic Publishing, 2011. – 196 с. Ahmad Mobarak Alwteed Alsulili and Mohammad Alaa Al-Hamami. Computer Aids for Teaching and Learning Hearing Impairment Students. – М.: LAP Lambert Academic Publishing, 2012. – 144 с. Noor Hasrina Bakar. Adaptive Web Based Module for Learning Unified Modelling Language. – М.: LAP Lambert Academic Publishing, 2012. – 108 с. Francesca Fallucchi and Fabio Massimo Zanzotto. Probabilistic Models for Ontology Learning. – М.: LAP Lambert Academic Publishing, 2012. – 132 с. Shirindokht Farhady. Expert Evaluation Game Factors. – М.: LAP Lambert Academic Publishing, 2013. – 156 с. Roziana Ibrahim. Math Explore. – М.: LAP Lambert Academic Publishing, 2012. – 80 с. Irina Jormanainen. Learning outcomes in International Joint Ventures for partner firms. – М.: LAP Lambert Academic Publishing, 2012. – 280 с. Paulina Cho. The Key Essentials For Learning In The 21st Century. – М.: Scholars' Press, 2013. – 180 с. Jane Renowden. Educational accountability: creating opportunities for learning. – М.: LAP Lambert Academic Publishing, 2013. – 356 с. Carl Stepath. Coral reefs – Australian sites for learning environmental education. – М.: LAP Lambert Academic Publishing, 2015. – 244 с. Yinghua Wang. Participatory Action Research with Chinese-American Families. – М.: LAP Lambert Academic Publishing, 2014. – 444 с. Yamin Ma, Xinying Li. Easy Steps to Chinese: Textbook 2 (+ CD). – М.: Beijing Language and Culture University Press, 2007. – 170 с. Zhou Yanzhuo, Shu Yibin. Games for learning Chinese. – М.: Beijing Language and Culture University Press, 2010. – 206 с. Xinying Li, Yamin Ma. Easy Steps to Chinese 2: Picture Cards. – М.: Beijing Language and Culture University Press, 2015. – 70 с. A Dictionary of the Usage of Common Chinese Separable Words. – М.: Beijing Language and Culture University Press, 2015. – 262 с. Yamin Ma, Xinying Li. Easy Steps to Chinese: Stage 3: Picture Flashcard. – М.: Beijing Language and Culture University Press, 2015. – 126 с. Peggy Kaye. Games for Math. – М.: , 2015. – 256 с. Chinese-English Bilingual Visual Dictionary. – М.: Дорлинг Киндерсли, 2015. – 360 с. Kester Newill. Collins Easy Learning: Chinese Characters. – М.: HarperCollins Publishers, 2012. – 256 с. Collins Dictionaries. Collins Chinese Dictionary. – М.: HarperCollins Publishers, 2012. – 672 с. Tara Gallagher. Shuffle and Deal: 50 Classic Card Games for Any Number of Players. – М.: Harper Design International, 2015. – 160 с. Mingqi Li, Yan Wang. Elementary Chinese Listening: Level 1 + MP3. – М.: Beijing Language and Culture University Press, 2013. – 204 с. Li Mingqi, Wang Yan. Elementary Chinese Listening 2. – М.: Beijing Language and Culture University Press, 2013. – 264 с. Jon Woodcock. Computer Coding Games for Kids. – М.: Дорлинг Киндерсли, Penguin Random House, 2015. – 224 с. Hanban. Chinese Graded Readers Book&CD (Level 5): The Knack of Learning Chinese /Адаптированная книга для чтения c CD (HSK 5) "Сноровка в изучении китайского языка". – М.: , 2016. – с. Chen Zuo Hong, Yuan Liu. Experiencing Chinese: Writing Book: Intermediate 1. – М.: Higher Education Press, 2011. – 146 с. Chen Zuohong, Chen Zuo Hong, Jing Zhang. Experiencing Chinese: Writing Book: Intermediate 2. – М.: Higher Education Press, 2012. – 174 с. Zuohong Chen, Yonghong Zhao. Experiencing Chinese: Writing Book: Advanced 1. – М.: Higher Education Press, 2011. – 188 с. Yamin Ma, Xinying Li. Easy Steps to Chinese for Kids 1B: Workbook. – М.: Beijing Language and Culture University Press, 2012. – 64 с. Yamin Ma, Xinying Li. Easy Steps to Chinese for Kids: Textbook: 1A (+ СD). – М.: Beijing Language and Culture University Press, 2011. – 102 с. P. G. O'Neill. Essential Kanji: 2,000 Basic Japanese Characters Systematically Arranged For Learning And Reference. – М.: Weatherhill, Inc., 1987. – 328 с. Collins Easy Learning Chinese Characters. – М.: HarperCollins Publishers, 2012. – 256 с. Games for Language Learning. – М.: , . – с. Лучшие результаты Ничего не найдено Дополнительные результаты Game off. С. Трусевич, "эж-ЮРИСТ", № 39, октябрь 2006. Необходимые и достаточные условия e-learning. М. Удовиченко, "Финансовая газета. Региональный выпуск", № 45, ноябрь 2004. Мы можем управлять собственными мыслями. интервью с С. Харитоновым, врачом-психотерапевтом, психиатором, кандидатом медицинских наук, старшим научным сотрудником Московского НИИ психиатрии Росздрава РФ, членом-корреспондентом Международной академии наук. МАНЭБ, членом Британского общества когнитивных и поведенческих психотерапевтов. Membership British Association for Behavioural & Cognitive Psychoterapies / BABCP. Ф. Кульпин, "Управление персоналом", N 8, апрель 2011 г. Зачетная реструктуризация долга: институт DEBT-FOR-EQUITY SWAP в России". интервью с М. Григорьевым, старшим юристом корпоративной практики юридической фирмы "Вегас-Лекс". О. Бодрягина, "эж-ЮРИСТ", № 3, январь 2010. E-learning - противоядие от рутины. О. Сизова, "Расчет", № 10, октябрь 2008. Управление проектами при подборе персонала. PM for HR. Е. Кривов, "Кадровик. Рекрутинг для кадровика", № 9, сентябрь 2008. Образцы работ
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Елена консультациюполучила. спасибо