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  1. Eric Lengyel. The OpenGL Extensions Guide. – М.: , 0. – 0 с.
  2. Alan Watt. Advanced Game Development with Programmable Graphics Hardware. – М.: , 2005. – 384 с.

Дополнительные результаты

  1. USA Information Resources Management Association. Regional Development: Concepts, Methodologies, Tools and Applications. – М.: , 2012. – 2012 с.
  2. Cynthia Fraser. Business Statistics for Competitive Advantage with Excel 2010: Basics, Model Building, and Cases. – М.: , 2012. – 485 с.
  3. Haiyan Song, Stephen F. Witt, Gang Li. The Advanced Econometrics of Tourism Demand. – М.: , 2012. – 234 с.
  4. Patricia OrdoA±ez de Pablos. Advancing Technologies for Asian Business and Economics: Information Management Developments. – М.: , 2012. – 498 с.
  5. Kang Wu. Energy Economy in China: Policy Imperative, Market Dynamics, and Regional Developments. – М.: , 2012. – 600 с.
  6. W. Warner Burke. Organization Development: A Process of Learning and Changing. – М.: Reuters Prentice Hall, 1993. – 280 с.
  7. Salah Wahab, J. J. J. Pigram. Tourism, Development and Growth. – М.: , 0. – 0 с.
  8. Development With Trade: Ldcs and the International Economy : A Sequoia Seminar. – М.: , 0. – 0 с.
  9. Anne O. Krueger. Development With Trade: Ldcs and the International Economy : A Sequoia Seminar (A Sequoia seminar). – М.: , 0. – 0 с.
  10. Amir Helman, Eduard Vermeer, Zhang Xiaoshan, E. B. Vermeer, Xiaoshan Zhang, Netherlands-Israel Development Research Programme. The Shareholding Cooperative System in China (Nirp Research for Policy Series). – М.: , 0. – 0 с.
  11. A. P. Thirlwall, A. P. Thirwall. Growth and Development: With Special Reference to Developing Economies. – М.: , 0. – 0 с.
  12. Robert J. Aumannn, Sergiu Hart. Handbook of Game Theory with Economic Applications Volume 3. – М.: , 0. – 0 с.
  13. Wolfgang Wimmer, Rainer Zust. Ecodesign Pilot: Product Investigation, Learning and Optimization Tool for Sustainable Pro Duct Development, With Cd-Rom (Alliance for Global Sustainability Bookseries, 3.). – М.: , 0. – 0 с.
  14. Mary Clarkson. Developing IT Staff: A Practical Approach (Practitioner Series). – М.: , 0. – 0 с.
  15. William Kleitz. Digital Electronic with VHDL. – М.: , 0. – 0 с.
  16. Herman J. Bierens. Topics in Advanced Econometrics: Estimation, Testing and Specification of Cross-Section and Time Series Models. – М.: Cambridge University Press, 1996. – 272 с.
  17. Robert J. Aumann, Sergiu Hart. Handbook of Game Theory with Economic Applications Volume 1. – М.: , 0. – 0 с.
  18. H. S. Geyer. International Handbook of Urban Systems: Studies of Urbanization and Migration in Advanced and Developing Countries. – М.: , 0. – 0 с.
  19. James Taylor. Managing Information Technology Projects: Applying Project Management Strategies to Software, Hardware, and Integration Initiatives. – М.: , 0. – 0 с.
  20. Andrew Rollings, Ernest Adams. Andrew Rollings and Ernest Adams on Game Design. – М.: New Riders Games, 2003. – 648 с.
  21. Sheri Graner Ray. Gender Inclusive Game Design: Expanding The Market (Advances in Computer Graphics and Game Development Series). – М.: Charles River Media, 2003. – 350 с.
  22. Todd Gantzler. Game Development Essentials: Video Game Art (Game Development Essentials). – М.: , 0. – 0 с.
  23. Jeannie Novak. Game Development Essentials: An Introduction. – М.: , 2004. – 0 с.
  24. Martin Brighty. Winning E-brand Strategies : Developing your online business profitability. – М.: Spiro Press, 2003. – 240 с.
  25. Clayton E. Crooks II. Mobile Device Game Development (GAME DEVELOPMENT SERIES). – М.: , 0. – 0 с.
  26. Greg Snook. Real-Time 3D Terrain Engines Using C++ and DirectX 9 (+ CD-ROM). – М.: Charles River Media, 2003. – 396 с.
  27. Jeffrey Haynes. Palgrave Advances in Development Studies (Palgrave Advances). – М.: , 2005. – 0 с.
  28. Peer Hull Kristensen. Local Players In Global Games: The Strategic Constitution Of A Multinational Corporation. – М.: , 2004. – 0 с.
  29. Penny Baille-de Byl. Programming Believable Characters For Computer Games (Game Development Series). – М.: , 2004. – 0 с.
  30. Clayton E Crooks. The gmax Handbook (Game Development Series) (Game Development Series). – М.: , 2003. – 0 с.
  31. Richard E Baker. Advanced Financial Accounting with Dynamic Accounting PowerWeb. – М.: , 2003. – 0 с.
  32. Dustin Clingman. Practical Java Game Programming (Game Development Series). – М.: , 2004. – 508 с.
  33. Clayton E Crooks II. Awesome 3d Game Development: No Programming Required (Game Development Series). – М.: , 2004. – 431 с.
  34. Martin Brownlow. Game Programming Golden Rules (Game Development Series). – М.: , 2004. – 318 с.
  35. Noel Llopis. C++ For Game Programmers (Game Development Series). – М.: , 2003. – 412 с.
  36. David R. Michael. Indie Game Development Survival Guide (Game Development Series). – М.: , 2003. – 500 с.
  37. Alan Watt. Advanced Game Development with Programmable Graphics Hardware. – М.: , 2005. – 384 с.
  38. E-Development: From Excitement to Effectiveness. – М.: World Bank Publications, 2005. – 192 с.
  39. Cameron Hughes, Tracey Hughes. Professional Multicore Programming: Design and Implementation for C++ Developers (Wrox Programmer to Programmer). – М.: , 2008. – 648 с.
  40. Larry Mitchell. Character Animation with Poser Pro (Graphics Series). – М.: , 2008. – 496 с.
  41. Advanced Information Systems Engineering: 20th International Conference, CAiSE 2008 Montpellier, France, June 18-20, 2008, Proceedings (Lecture Notes in Computer Science). – М.: , 2008. – 588 с.
  42. David Chelimsky, Dave Astels, Zach Dennis, Aslak Hellesoy, Bryan Helmkamp and Dan North. The RSpec Book: Behaviour-Driven Development with Rspec, Cucumber, and Friends. – М.: Pragmatic Bookshelf, 2010. – 448 с.
  43. Craig Larman, Bas Vodde. Practices for Scaling Lean & Agile Development: Large, Multisite, and Offshore Product Development with Large-Scale Scrum. – М.: Addison-Wesley Professional, 2010. – 624 с.
  44. Derek Richards. Advanced Mathematical Methods with Maple. – М.: , 0. – 0 с.
  45. Annette Capel, Michael Black. Objective IELTS Advanced: Workbook with Answers. – М.: Cambridge University Press, 2006. – 80 с.
  46. Michael Vince. Advanced Language Practice: With Key: English Grammar and Vocabulary (+ CD-ROM). – М.: Macmillan Publishers Limited, 2009. – 344 с.
  47. H. Alan Mantooth, Mike Fiegenbaum. Modeling With an Analog Hardware Description Language (Kluwer International Series in Engineering and Computer Science, 291). – М.: , 0. – 0 с.
  48. Christopher Dobson. Critical Thinking Skills: Measuring Higher Cognitive Development with Bloom'sTaxonomy. – М.: , 2008. – 52 с.
  49. Neal Goldstein, Jon Manning, Paris Buttfield-Addison. iPhone and iPad Game Development For Dummies. – М.: Wiley Publishing, Inc, 2011. – 504 с.
  50. D. S. Cohen, Sergio A. Bustamante II. Producing Games: From Business and Budgets to Creativity and Design. – М.: Рид Элсивер, Focal Press, 2010. – 304 с.
  51. Ian Millington, John Funge. Artificial Intelligence for Games. – М.: Рид Элсивер, Morgan Kaufmann, 2009. – 896 с.
  52. Chris Griffith. Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity. – М.: Рид Элсивер, Focal Press, 2010. – 352 с.
  53. Nick Iuppa, Terry Borst. End-to-End Game Development: Creating Independent Serious Games and Simulations from Start to Finish. – М.: Рид Элсивер, Focal Press, 2010. – 384 с.
  54. Christy Marx. Write Your Way into Animation and Games: Create a Writing Career in Animation and Games. – М.: Рид Элсивер, Focal Press, 2010. – 424 с.
  55. Tim Fields. Distributed Game Development: Harnessing Global Talent to Create Winning Games. – М.: Рид Элсивер, Focal Press, 2010. – 240 с.
  56. J. Zaras. Thin-Walled Structures - Advances and Developments. – М.: , 2010. – 780 с.
  57. Andrew Gahan. 3D Automotive Modeling. – М.: Focal Press, 2011. – 472 с.
  58. R.J. Aumann. Handbook of Game Theory with Economic Applications,2. – М.: , 2010. – 818 с.
  59. Wes McDermott. Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines. – М.: Focal Press, 2011. – 254 с.
  60. Mark Haigh-Hutchinson. Real-Time Cameras: A Guide for Game Designers and Developers. – М.: Morgan Kaufmann, 2009. – 536 с.
  61. R.J. Aumann. Handbook of Game Theory with Economic Applications,3. – М.: , 2010. – 890 с.
  62. R.J. Aumann. Handbook of Game Theory with Economic Applications,1. – М.: , 2010. – 760 с.
  63. Richard York. Beginning JavaScript and CSS Development with jQuery. – М.: , 2009. – 560 с.
  64. Microsoft. Team Development with Visual Studio Team Foundation Server. – М.: , 2007. – 624 с.
  65. Yakov Fain. Enterprise Development with Flex. – М.: , 2010. – 680 с.
  66. Timothy Zapawa. Excel® 2007 Advanced Report Development. – М.: , 2007. – 576 с.
  67. Mary Jackson. Advanced Spreadsheet Modelling With LOTUS 1–2–3TM. – М.: , 1988. – 188 с.
  68. Gary DeWard Brown. Advanced ANSI COBOL with Structured Programming. – М.: , 1992. – 528 с.
  69. Chris Craft. iPhone® Game Development. – М.: , 2009. – 512 с.
  70. George Durzi, Michael Greenlee. Professional Unified Communications Development with Microsoft Lync Server 2010. – М.: Wiley Publishing, Inc, 2011. – 528 с.
  71. James Pearce. Professional Mobile Web Development with WordPress, Joomla! and Drupal. – М.: , 2011. – 552 с.
  72. Dale R. Nilsson. Enterprise Development with VisualAge® for JavaTM. – М.: , 2000. – 534 с.
  73. Andy Wigley. Windows Phone 7 Development with Microsoft Silverlight Step by Step. – М.: , 2011. – 440 с.
  74. Michael O?rourke. Principles of Three–Dimensional Computer Animation – Modeling, Rendering & Animating with 3D Graphics Rev. – М.: , 1998. – 290 с.
  75. Brian Clifton. Advanced Web Metrics with Google AnalyticsTM. – М.: , 2008. – 384 с.
  76. Evelyn Fox Keller. Making Sense of Life – Explaining Biological Development with Models, Metaphors & Machines. – М.: , 2002. – 352 с.
  77. American Institute of Architects. Architectural Graphic Standards 11 Edition Student Edition with Landscape Graphic Standards Student Edition Set. – М.: , 2010. – 0 с.
  78. David M Bourg. Physics for Game Developers. – М.: , 2001. – 352 с.
  79. Theodore W. Leung. Professional XML Development with Apache Tools. – М.: , 2003. – 552 с.
  80. Sam Ruby. Agile Web Development with Rails 3e. – М.: , 2009. – 850 с.
  81. Sam Ruby, Dave Thomas, David Heinemeier Hansson. Agile Web Development with Rails. – М.: Pragmatic Bookshelf, 2011. – 480 с.
  82. Steve Holzner Ph.D. Web Development with Tcl/Tk 8.1. – М.: , 1999. – 558 с.
  83. Dragan Milicev. Model–Driven Development with Executable UML. – М.: , 2009. – 816 с.
  84. GA SCHWENK. Schwenk ?commodore 64? Advanced ?game Design? (paper Only). – М.: , 1985. – 144 с.
  85. Evelyn Fox Keller. Making Sense of Life – Explaining Biological Development with Models, Metaphors & Machines. – М.: , 2003. – 400 с.
  86. Dave Thomas. Agile Web Development with Rails 2e. – М.: , 2007. – 720 с.
  87. Rod Johnson. Professional JavaTM Development with the Spring Framework. – М.: , 2005. – 672 с.
  88. Oracle Jdeveloper 10G For Forms & Pl/Sql Developers: A Guide To Web Development With Oracle Adf. – М.: , 2011. – 562 с.
  89. Andrew N. Sloss, Dominic Symes, Chris Wright. ARM System Developer's Guide: Designing and Optimizing System Software. – М.: Morgan Kaufmann, 2004. – 690 с.
  90. Edited by Marvin Zelkowitz. Advances in Computers, Volume 69: Architectural Advances. – М.: Academic Press, 2007. – 342 с.
  91. Tony Northrup, Matthew A. Stoecker. MCPD 70 – 518 Exam Ref: Designing and Developing Windows Applications Using Microsoft. NET Framework 4. – М.: O'Reilly Media, 2011. – 336 с.
  92. Windows 8 Application Development with HTML5 For Dummies. – М.: , 2013. – 384 с.
  93. HTML, CSS, and JavaScript Mobile Development For Dummies. – М.: , 2013. – 432 с.
  94. HTML5 Game Development For Dummies. – М.: , 2013. – 384 с.
  95. Stoecker. MCTS Self-Paced Training Kit (Exam 70-511): Windows® Application Development with Microsoft® .NET Framework 4. – М.: , 2011. –  с.
  96. Northrup. MCTS Self-Paced Training Kit (Exam 70-515): Web Applications Development with Microsoft® .NET Framework 4. – М.: , 2011. –  с.
  97. Chelimsky. The RSpec Book: Behaviour-Driven Development with Rspec, Cucumber, and Friends. – М.: The Pragmatic Programmers, 2011. – 448 с.
  98. Shackles. Mobile Development with C#. – М.: , 2012. –  с.
  99. Roy Norris, Amanda French. Ready for Advanced: Coursebook Book with Key (+ MPO). – М.: Macmillan Education, 2014. – 280 с.
  100. Improve Your Skills: Writing for Advanced. – М.: Macmillan Education, 2014. – 104 с.
  101. Writing for Advanced: Student's Book with Key. – М.: Macmillan Education, 2014. – 120 с.
  102. Writing for Advanced: Student's Book with Answer Key (+ MPO Pack). – М.: Macmillan Education, 2014. – 120 с.
  103. Improve Your Skills: Listening & Speaking for Advanced (+ 3 CD). – М.: Macmillan Education, 2014. – 128 с.
  104. Improve Your Skills: Listening & Speaking for Advanced (+ 3 CD). – М.: Macmillan Education, 2014. – 128 с.
  105. Lynda Edwards, Jacky Newbrook. Gold: Advanced: Exam Maximiser with Key. – М.: Pearson Education Limited, 2014. – 160 с.
  106. Alex Raynham. Family and Friends: Level 3: Teacher's Book Plus with Online Practice (+ DVD, CD-ROM, CD). – М.: Oxford University Press, 2014. – 168 с.
  107. Barbara Mackay. Family and Friends: Level 5: Teacher's Book Plus with Online Practice (+ DVD, CD-ROM, CD). – М.: Oxford University Press, 2014. – 168 с.
  108. Maria del Sol Guijarro Chirosa. A robotic ball game: development of physical and computer prototypes. – М.: LAP Lambert Academic Publishing, 2010. – 100 с.
  109. Mohan Khire. Assembly Line Automation. – М.: LAP Lambert Academic Publishing, 2012. – 236 с.
  110. Tom Page and Gisli Thorsteinsson. Electronic Product Design of Home Entertainment Systems. – М.: LAP Lambert Academic Publishing, 2011. – 72 с.
  111. Hediyeh Karimi Feizabadi,Rasoul Rahmani and Mohammad Taghi Ahmadi. Advanced Biosensor Modelling with DNA Application. – М.: LAP Lambert Academic Publishing, 2014. – 88 с.
  112. Ambarish G. Mohapatra and Saroj Kumar Lenka. A Comprehensive Course on LabVIEW. – М.: LAP Lambert Academic Publishing, 2011. – 116 с.
  113. Balazs Tukora. Machining Simulation and Cutting Force Prediction with GPGPU. – М.: LAP Lambert Academic Publishing, 2012. – 140 с.
  114. Fei Dai and Ming Lu. Applied Close-Range Photogrammetry in Construction. – М.: LAP Lambert Academic Publishing, 2011. – 112 с.
  115. Reuben Okereke. Socio-economic impact of a university campus development project. – М.: LAP Lambert Academic Publishing, 2012. – 136 с.
  116. Katamreddy Shamatha. Empowerment of Rural Women an Evaluation of Development Programmes. – М.: Scholars' Press, 2014. – 224 с.
  117. Jan Van Looy. UNDERSTANDING COMPUTER GAME CULTURE. – М.: LAP Lambert Academic Publishing, 2010. – 280 с.
  118. Sachin Panhalkar. Prospects of Watershed Management by Using Geoinformatic Techniques. – М.: LAP Lambert Academic Publishing, 2012. – 108 с.
  119. Enos Kawina. Rights-Based Approaches: A New Way of Doing Development Business?. – М.: LAP Lambert Academic Publishing, 2014. – 76 с.
  120. Robert Andrawis. Advanced Forecasting Techniques with Application to NN5 Time Series. – М.: LAP Lambert Academic Publishing, 2012. – 132 с.
  121. John Flynt. Teaching Using Computer Game Development. – М.: LAP Lambert Academic Publishing, 2009. – 156 с.
  122. Wayne Dreyer. Foucault and the Politics of Development Aid. – М.: LAP Lambert Academic Publishing, 2010. – 388 с.
  123. Marek Vondrak. Rigid Body Dynamics With Constraints. – М.: LAP Lambert Academic Publishing, 2013. – 180 с.
  124. Tawfik Ismail. Advanced Optical Packet Switches over WDM Networks. – М.: LAP Lambert Academic Publishing, 2014. – 96 с.
  125. Aldo Wijanarko and Raymond Kosala. A Study of Cloud Computing as a Game Platform. – М.: LAP Lambert Academic Publishing, 2012. – 108 с.
  126. Farrah Farooq,Rumman Khalid and M. Usman Butt. Android-Based Game Development. – М.: LAP Lambert Academic Publishing, 2011. – 112 с.
  127. Hamid Reza Naji. Hardware Agents. – М.: LAP Lambert Academic Publishing, 2011. – 156 с.
  128. David An. Revenue Model Optimization of Android Gaming Apps. – М.: LAP Lambert Academic Publishing, 2012. – 64 с.
  129. Luis R. Izquierdo. Advancing Learning and Evolutionary Game Theory. – М.: LAP Lambert Academic Publishing, 2010. – 216 с.
  130. Md. Maynul Hoque Anshary. Measurement of Human Development with Reference to Education & Gender. – М.: Scholars' Press, 2014. – 264 с.
  131. Troels Rodkj?r and Michael Tastesen. Get in the Game. – М.: LAP Lambert Academic Publishing, 2011. – 132 с.
  132. Mohan Kotwal. Integrated Self Development with Meditation. – М.: LAP Lambert Academic Publishing, 2012. – 248 с.
  133. Wilson Tuladhar,Yury Dorofeev and Yeli Zhu. Research and implementation of Lobby System in Erlang. – М.: LAP Lambert Academic Publishing, 2011. – 84 с.
  134. Alankar Pradhan. Comparison between Python and Lua in Gaming Industry. – М.: , 2013. – 88 с.
  135. Michael J. McCarthy, Felicity O'Dell. Test Your English Vocabulary in Use: Advanced with Answers. – М.: Cambridge University Press, 2014. – 176 с.
  136. Jeremy Gibson. Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#. – М.: Addison Wesley, 2014. – 944 с.
  137. Joe Hocking. Unity in Action: Multiplatform Game Development in C# with Unity 5. – М.: Manning Publications, 2015. – 352 с.
  138. Richard York. Web Development with jQuery. – М.: , 2015. –  с.
  139. Developing with Google+. – М.: , . –  с.
  140. Preposition Island: А1: Game. – М.: , . –  с.

Лучшие результаты

Ничего не найдено

Дополнительные результаты

  1. Наука человековедения. интервью с Д. Уолтоном, профессором London Metropolitan University, экспертом CIPD. Chartered Institute of Personnel and Development, автором программы Master of Arts in Human Resource Strategies. И. Смирнова, "Кадровый менеджмент", № 5, июль-август 2007.
  2. Game off. С. Трусевич, "эж-ЮРИСТ", № 39, октябрь 2006.
  3. Верность качеству. Как управиться с интригой. интервью с И. Вагиным, президентом компании Business Development. И. Смирнова, "Кадровый менеджмент", № 4, апрель 2008.
  4. Эмоциональный интеллект на службе у HR. интервью с И. Вагиным, президентом Группы компаний Business Development. И. Смирнова, "Кадровый менеджмент", № 3, март 2008.

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Юля, Добрый день! Вы сопровождали мне курсовую, все от нее в восторге. Сейчас мне очень нужен реферат. Тема не сложная, но нет времени. Я отправила заявку, очень бы хотелось чтобы по возможности его консультировали Вы.