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Лучшие результаты

  1. Farrah Farooq,Rumman Khalid and M. Usman Butt. Android-Based Game Development. – М.: LAP Lambert Academic Publishing, 2011. – 112 с.

Дополнительные результаты

  1. Organization for Economic Cooperation and Development OECD. OECD Environmental Outlook to 2050. – М.: , 2012. – 310 с.
  2. Tan Yigitcanlar, Kostas Metaxiotis, Francisco Carrillo. Building Prosperous Knowledge Cities: Policies, Plans and Metrics. – М.: , 2012. – 416 с.
  3. NetDocuments. – М.: , 2012. – 112 с.
  4. Inter-American Development Bank. Room for Development: Housing Markets in Latin America and the Caribbean. – М.: , 2012. – 344 с.
  5. James A. Knight. Value Based Management: Developing a Systematic Approach to Creating Shareholder Value. – М.: , 0. – 0 с.
  6. Segger Microcontroller Systems. – М.: , 2012. – 124 с.
  7. M.Phil., Ph.D., Prof Dr. Umasankar Saha. Essence of Venture Capital for Software Entrepreneurs: for the development of Software Enterprises in Kolkata (Volume 1). – М.: , 2012. – 270 с.
  8. Bennett Harrison, Marcus Weiss, Marcus S. Weiss. Workforce Development Networks: Community-Based Organizations and Regional Alliances. – М.: , 0. – 0 с.
  9. Martha Craven Nussbaum, Jonathan Glover, World Institute for Development Economics Research. Women, Culture, and Development: A Study of Human Capabilities (Wider Studies in Development Economics). – М.: , 0. – 0 с.
  10. Peter Utting, United Nations Research Institute for Social Development. The Greening of Business in Developing Countries: Rhetoric, Reality and Prospects. – М.: , 0. – 0 с.
  11. Inter-American Development Bank. Economic and Social Progress in Latin America: Development Beyond Economics ( 2000 Report ). – М.: , 0. – 0 с.
  12. Jonathan M. Harris, Timothy Wise, Kevin Gallagher, Neva R. Goodwin, Tufts University Global Development and Environment Institute. A Survey of Sustainable Development: Social and Economic Dimensions (Frontier Issues in Economic Thought (Paperback)). – М.: , 0. – 0 с.
  13. United Nations Development Programme. Human Development Report 2002. – М.: , 0. – 0 с.
  14. African Development Bank. African Development Report 2002: Africa in the World Economy/Rural Development for Poverty Reduction in Africa/Economic and Social Statistics on Africa (African Development Report, 2002). – М.: , 0. – 0 с.
  15. Bennett Harrison, Marcus Weiss, Marcus S. Weiss. Workforce Development Networks: Community-Based Organizations and Regional Alliances. – М.: , 0. – 0 с.
  16. James H. Weaver, Michael T. Rock, Kenneth C. Kusterer. Achieving Broad-Based Sustainable Development: Governance, Environment, and Growth With Equity (Kumarian Press Books on International Development). – М.: , 0. – 0 с.
  17. Jeffry Frieden, Ernesto Stein, Inter-American Development Bank. The Currency Game: Exchange Rate Politics in Latin America. – М.: , 0. – 0 с.
  18. Norman B. Reilly. The Team Based Product Development Guidebook. – М.: , 0. – 0 с.
  19. Peter C. Brinckerhoff. Social Entrepreneurship : The Art of Mission-Based Venture Development. – М.: , 0. – 0 с.
  20. Joseph Ph.D. Wolfe. The Global Business Game: A Simulation in Strategic Management and International Business. – М.: , 0. – 0 с.
  21. Mike Tilling, Paul Nash. Standards-Based Training & Development: Self_Assessment, Organization & Trainer Development Strategies & Tools. – М.: , 0. – 0 с.
  22. Peterson's. Bricker's International Directory: University-Based Executive Development Programs 2004 (Bricker's International Directory, 2004). – М.: , 0. – 0 с.
  23. Andrew Rollings, Ernest Adams. Andrew Rollings and Ernest Adams on Game Design. – М.: New Riders Games, 2003. – 648 с.
  24. Eric Viardot. Successful Marketing Strategy for High-Tech Firms (Artech House Professional Development Library). – М.: , 0. – 0 с.
  25. Sheri Graner Ray. Gender Inclusive Game Design: Expanding The Market (Advances in Computer Graphics and Game Development Series). – М.: Charles River Media, 2003. – 350 с.
  26. Todd Gantzler. Game Development Essentials: Video Game Art (Game Development Essentials). – М.: , 0. – 0 с.
  27. Jeannie Novak. Game Development Essentials: An Introduction. – М.: , 2004. – 0 с.
  28. Clayton E. Crooks II. Mobile Device Game Development (GAME DEVELOPMENT SERIES). – М.: , 0. – 0 с.
  29. Greg Snook. Real-Time 3D Terrain Engines Using C++ and DirectX 9 (+ CD-ROM). – М.: Charles River Media, 2003. – 396 с.
  30. Penny Baille-de Byl. Programming Believable Characters For Computer Games (Game Development Series). – М.: , 2004. – 0 с.
  31. Clayton E Crooks. The gmax Handbook (Game Development Series) (Game Development Series). – М.: , 2003. – 0 с.
  32. Mario Pricken. Visual Creativity. – М.: , 2004. – 232 с.
  33. Dustin Clingman. Practical Java Game Programming (Game Development Series). – М.: , 2004. – 508 с.
  34. Clayton E Crooks II. Awesome 3d Game Development: No Programming Required (Game Development Series). – М.: , 2004. – 431 с.
  35. Martin Brownlow. Game Programming Golden Rules (Game Development Series). – М.: , 2004. – 318 с.
  36. Noel Llopis. C++ For Game Programmers (Game Development Series). – М.: , 2003. – 412 с.
  37. David R. Michael. Indie Game Development Survival Guide (Game Development Series). – М.: , 2003. – 500 с.
  38. Alan Watt. Advanced Game Development with Programmable Graphics Hardware. – М.: , 2005. – 384 с.
  39. Tetsushi Sonobe, Keijiro Otsuka. Cluster-Based Industrial Development: An East Asian Model. – М.: , 2006. – 264 с.
  40. The African Development Bank. African Development Report 2006 (African Development Report). – М.: , 2006. – 330 с.
  41. Handbook of Sustainable Development Planning: Studies in Modelling and Decision Support (Elgar Original Reference). – М.: , 2005. – 368 с.
  42. Larry Mitchell. Character Animation with Poser Pro (Graphics Series). – М.: , 2008. – 496 с.
  43. Kerry Bunker. Extraordinary Leadership. – М.: , 2010. – 400 с.
  44. Managing Customer Relationships on the Internet (International Business and Management). – М.: , 2005. – 318 с.
  45. LUNA MAJUMDER. Multiobjective Optimization: An interval analysis-based multiobjective optimization of supersonic wing structures. – М.: , 2010. – 324 с.
  46. Neal Goldstein, Jon Manning, Paris Buttfield-Addison. iPhone and iPad Game Development For Dummies. – М.: Wiley Publishing, Inc, 2011. – 504 с.
  47. D. S. Cohen, Sergio A. Bustamante II. Producing Games: From Business and Budgets to Creativity and Design. – М.: Рид Элсивер, Focal Press, 2010. – 304 с.
  48. Ian Millington, John Funge. Artificial Intelligence for Games. – М.: Рид Элсивер, Morgan Kaufmann, 2009. – 896 с.
  49. Chris Griffith. Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity. – М.: Рид Элсивер, Focal Press, 2010. – 352 с.
  50. Nick Iuppa, Terry Borst. End-to-End Game Development: Creating Independent Serious Games and Simulations from Start to Finish. – М.: Рид Элсивер, Focal Press, 2010. – 384 с.
  51. Christy Marx. Write Your Way into Animation and Games: Create a Writing Career in Animation and Games. – М.: Рид Элсивер, Focal Press, 2010. – 424 с.
  52. Tim Fields. Distributed Game Development: Harnessing Global Talent to Create Winning Games. – М.: Рид Элсивер, Focal Press, 2010. – 240 с.
  53. Andrew Gahan. 3D Automotive Modeling. – М.: Focal Press, 2011. – 472 с.
  54. Wes McDermott. Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines. – М.: Focal Press, 2011. – 254 с.
  55. Mark Haigh-Hutchinson. Real-Time Cameras: A Guide for Game Designers and Developers. – М.: Morgan Kaufmann, 2009. – 536 с.
  56. Reto Meier. Professional Android 2: Application Development. – М.: Wiley Publishing, Inc, 2010. – 576 с.
  57. Chris Craft. iPhone® Game Development. – М.: , 2009. – 512 с.
  58. Zhinan Zhou. Windows Phone 7 Programming for Android and iPhone Developers. – М.: , 2011. – 384 с.
  59. Wei–Meng Lee. Beginning Android 2 Application Development. – М.: , 2009. – 400 с.
  60. David M Bourg. Physics for Game Developers. – М.: , 2001. – 352 с.
  61. Steve Resnick, Aaron Bjork, Michael de la Maza. Professional Scrum with Team Foundation Server 2010. – М.: Wiley Publishing, Inc, 2011. – 336 с.
  62. Shane Rebenschied. Optimizing Flash Content. – М.: , . –  с.
  63. David Reeser. Learning Adobe Photoshop Elements 2. – М.: , . –  с.
  64. Jeff Van West. Learning Adobe Illustrator CS. – М.: , . –  с.
  65. Sean Blumenthal. Learning QuickTime 5 Pro. – М.: , . –  с.
  66. James V. Candy. Bayesian Signal Processing: Classical, Modern and Particle Filtering Methods. – М.: John Wiley and Sons, Ltd, 2009. – 472 с.
  67. HTML5 Game Development For Dummies. – М.: , 2013. – 384 с.
  68. Reto Meier. Professional Android 4 Application Development. – М.: Wrox, 2012. – 864 с.
  69. Maria del Sol Guijarro Chirosa. A robotic ball game: development of physical and computer prototypes. – М.: LAP Lambert Academic Publishing, 2010. – 100 с.
  70. Nur 'Aliaa Abd Rahman,Siti Mazlina Mustapa Kamal and Farah Saleena Taip. Development of an Improved Pitaya Juice Processing System. – М.: LAP Lambert Academic Publishing, 2012. – 112 с.
  71. Heimir Petursson. Geothermal Development in Indonesia. – М.: LAP Lambert Academic Publishing, 2011. – 104 с.
  72. Suleiman Garba,M.B. Mu'azu and D.D. Dajab. Modeling QoS in a Telecommunications Network Using Neuro-Fuzzy Logic. – М.: LAP Lambert Academic Publishing, 2012. – 268 с.
  73. Sudhanshu S. Jamuar,Susheel Sharma and L.K. Mangotra. ANALOG APPLICATIONS OF FLOATING-GATE MOS TRANSISTOR. – М.: LAP Lambert Academic Publishing, 2010. – 152 с.
  74. Mike Mekkanen. SPECTRUM SENSING TECHNIQUES IN COGNITIVE RADIO. – М.: LAP Lambert Academic Publishing, 2010. – 116 с.
  75. LUNA MAJUMDER. Multiobjective Optimization. – М.: LAP Lambert Academic Publishing, 2009. – 324 с.
  76. Amit Roy,Shantanu Jha and Suhrita Chakrabrty. EVALUATION OF TWO URBAN DEVELOPMENT PROGRAMS IN WEST BENGAL, INDIA. – М.: LAP Lambert Academic Publishing, 2010. – 108 с.
  77. Lulu Zhou and William McLaughlin. Stakeholder Collaboration on Ecotourism Development. – М.: LAP Lambert Academic Publishing, 2011. – 128 с.
  78. Jan Van Looy. UNDERSTANDING COMPUTER GAME CULTURE. – М.: LAP Lambert Academic Publishing, 2010. – 280 с.
  79. Assefa Abelieneh. Community Based Watershed Development for Climate Change Adaptation. – М.: LAP Lambert Academic Publishing, 2013. – 128 с.
  80. Christine Daviault. Look Who''s Pulling the Trigger Now?. – М.: LAP Lambert Academic Publishing, 2011. – 104 с.
  81. Esther Jelimo Kotut. Cultural Tourism and the Museum Concept. – М.: LAP Lambert Academic Publishing, 2011. – 108 с.
  82. Uladzimir Minkovich. Special photonic crystal fibers. – М.: LAP Lambert Academic Publishing, 2011. – 84 с.
  83. Mohamed Farag A. Eldessouki. Synthesis and Modeling of Poly(L-lysine) Based Biomaterials. – М.: LAP Lambert Academic Publishing, 2011. – 160 с.
  84. Kefeni Kejela. Heavy Metal Leaching in Different Environments. – М.: LAP Lambert Academic Publishing, 2010. – 124 с.
  85. Adeola Nejo. Insulin-Mimetic Studies on the Oxovanadium(Iv) Complexes. – М.: LAP Lambert Academic Publishing, 2012. – 208 с.
  86. Kassegn Berhanu and Endalkachew Teshome. Community Based Ecotourism Development and Wildlife Conservation. – М.: LAP Lambert Academic Publishing, 2014. – 120 с.
  87. Adesoji Jiboye. Feedback on Public Housing Satisfaction in Nigeria. – М.: LAP Lambert Academic Publishing, 2010. – 168 с.
  88. Fredrick Govere. A contextual approach in mitigating the impact of HIV/AIDS. – М.: LAP Lambert Academic Publishing, 2011. – 108 с.
  89. Babur Wasim Arif. Role of Human & Social Capital in Cluster-based Industrial Development. – М.: LAP Lambert Academic Publishing, 2012. – 144 с.
  90. Ghulam Murtaza,M. S. H. Akash and S. N. H. Shah. Sustained Release Tablets. – М.: LAP Lambert Academic Publishing, 2010. – 128 с.
  91. Peter Kibe. internet technologies and ecotourism marketing. – М.: LAP Lambert Academic Publishing, 2012. – 72 с.
  92. Taranjit Samra. Medical Device Software. – М.: Scholars' Press, 2013. – 212 с.
  93. Yousef Hamad A. Al-Maini. Curriculum Issues in teaching English: the Saudi Experience. – М.: Scholars' Press, 2014. – 436 с.
  94. Abdul Razak Mohamed Elsagheer. Evaluation of the speaking skills in Pre-University Education. – М.: LAP Lambert Academic Publishing, 2014. – 140 с.
  95. Peter Mwaura. Effects of pedagogical ecology on cognitive development of children. – М.: Scholars' Press, 2014. – 248 с.
  96. John Flynt. Teaching Using Computer Game Development. – М.: LAP Lambert Academic Publishing, 2009. – 156 с.
  97. Essi Ryymin. Teachers'' Intelligent Networks. – М.: LAP Lambert Academic Publishing, 2009. – 240 с.
  98. Barry Kentish. Critical Reflections on Professional Education for the Environment. – М.: LAP Lambert Academic Publishing, 2009. – 316 с.
  99. Alev Elci and Huseyin YARATAN. Faculty Beliefs and Needs. – М.: LAP Lambert Academic Publishing, 2013. – 248 с.
  100. Godfrey Masereka. School Based Professional Development. – М.: LAP Lambert Academic Publishing, 2013. – 100 с.
  101. Muhammad Ramzan,Naila Ramzan and Ayesha Zahid. Bank Automation System. – М.: LAP Lambert Academic Publishing, 2012. – 196 с.
  102. Alexandre Alvaro. Software Component Certification: A Component Quality Model. – М.: LAP Lambert Academic Publishing, 2010. – 128 с.
  103. Zahid Halim and A. Rauf Baig. Experiments in Automated Generation of Games. – М.: LAP Lambert Academic Publishing, 2010. – 148 с.
  104. Jasmine K. S. Implementation Parameters For Software Reuse. – М.: LAP Lambert Academic Publishing, 2012. – 124 с.
  105. Somaia Zabihi. Component-Based Software Development. – М.: LAP Lambert Academic Publishing, 2014. – 96 с.
  106. Marek Vondrak. Rigid Body Dynamics With Constraints. – М.: LAP Lambert Academic Publishing, 2013. – 180 с.
  107. Muhammad Mohsin,Kashif n Ayesha and Muhammad Kamran. Quran Hadith Classifier. – М.: LAP Lambert Academic Publishing, 2011. – 56 с.
  108. Subbulakshmi T. Test Your Linux Skills - A Quick Command Reference for Interviews. – М.: LAP Lambert Academic Publishing, 2013. – 112 с.
  109. Aldo Wijanarko and Raymond Kosala. A Study of Cloud Computing as a Game Platform. – М.: LAP Lambert Academic Publishing, 2012. – 108 с.
  110. Neha Malik. Component Based Software Development(CBSD). – М.: LAP Lambert Academic Publishing, 2012. – 64 с.
  111. Ilja Zegars. Colour Measurement Using Mobile Phone Camera. – М.: LAP Lambert Academic Publishing, 2013. – 52 с.
  112. Jeetendra Pande,Christopher J. Garcia and Durgesh Pant. Optimal Component Selection in Component Based Software Development. – М.: LAP Lambert Academic Publishing, 2014. – 116 с.
  113. Aman Kumar Sharma,Arvind Kalia and Hardeep Singh. Component Based Systems: A Quality Assurance Framework. – М.: LAP Lambert Academic Publishing, 2014. – 252 с.
  114. Drake Patrick Mirembe. Security Framework for Telemedicine, eHealth, and Wellness Services. – М.: LAP Lambert Academic Publishing, 2010. – 72 с.
  115. Tamas Meszaros. Supporting Model Animation Methods with Graph Transformation. – М.: LAP Lambert Academic Publishing, 2011. – 160 с.
  116. James Charles Sylvester Kabajo Kyewalabye. Enhancing property rates management using N-TIER server architecture. – М.: LAP Lambert Academic Publishing, 2012. – 104 с.
  117. Shuyuan Mary Ho. Cyber Insider Threat: Trustworthiness in Virtual Organizations. – М.: LAP Lambert Academic Publishing, 2014. – 436 с.
  118. Sonia Saini and Ruchika Bathla. Compatibility of Object Oriented Metrics With Component Based Systems. – М.: LAP Lambert Academic Publishing, 2013. – 104 с.
  119. T.J. Lavender. Under the Influence? Measuring the Effectiveness of Persuasive Games. – М.: LAP Lambert Academic Publishing, 2010. – 172 с.
  120. Arvind Meniya and H. B. Jethva. Next Generation Mobile Application in Cloud Computing. – М.: LAP Lambert Academic Publishing, 2012. – 72 с.
  121. Farrah Farooq,Rumman Khalid and M. Usman Butt. Android-Based Game Development. – М.: LAP Lambert Academic Publishing, 2011. – 112 с.
  122. Daniel Heffernan. Yakumo: A Physics-based Game with Physical Input. – М.: LAP Lambert Academic Publishing, 2009. – 132 с.
  123. Agnes Rwashana Semwanga. System Dynamics Modeling to Immunisation Policy Analysis. – М.: LAP Lambert Academic Publishing, 2010. – 240 с.
  124. Martyna Kapociute. Do Entrepreneurs Under-report Their Income?. – М.: LAP Lambert Academic Publishing, 2013. – 60 с.
  125. Alexey Tyapukhin. Logistics and Supply Chain Management: a new sight. – М.: LAP Lambert Academic Publishing, 2012. – 136 с.
  126. Adebimpe Adesua-Lincoln. Small and Medium Enterprise in Nigeria: Challenges and Growth Prospect. – М.: LAP Lambert Academic Publishing, 2011. – 116 с.
  127. V. G. Sridharan. Human Asset Specificity And The Design Of Management Control Systems. – М.: Scholars' Press, 2014. – 188 с.
  128. Troels Rodkj?r and Michael Tastesen. Get in the Game. – М.: LAP Lambert Academic Publishing, 2011. – 132 с.
  129. Xinwei Zhang. Approach Development to Derive Value-Based Requirements Specification. – М.: LAP Lambert Academic Publishing, 2012. – 136 с.
  130. Thomas Omuga. School Based Teacher Development Program In Kenya: A Sample Study. – М.: LAP Lambert Academic Publishing, 2013. – 116 с.
  131. Wilson Tuladhar,Yury Dorofeev and Yeli Zhu. Research and implementation of Lobby System in Erlang. – М.: LAP Lambert Academic Publishing, 2011. – 84 с.
  132. Rosalinda B. Barquez. General Education Curriculum: A Trajectory for Accreditation. – М.: LAP Lambert Academic Publishing, 2012. – 120 с.
  133. Redom Gebrehana. School Based Professional Development practices. – М.: LAP Lambert Academic Publishing, 2012. – 84 с.
  134. Shadee Sircar. The Stock Market Index and Macroeconomic Variables. – М.: LAP Lambert Academic Publishing, 2012. – 108 с.
  135. Josephine Visuvasa Selvakumar. Tourism based waterfront development. – М.: LAP Lambert Academic Publishing, 2013. – 184 с.
  136. Alankar Pradhan. Comparison between Python and Lua in Gaming Industry. – М.: , 2013. – 88 с.
  137. Nick Montfort. Twisty Little Passages: An Approach to Interactive Fiction. – М.: The MIT Press, 2005. – 302 с.
  138. Dorotea Poljak. Android Application Development. – М.: , 2015. – 80 с.
  139. Jeremy Gibson. Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#. – М.: Addison Wesley, 2014. – 944 с.
  140. Joe Hocking. Unity in Action: Multiplatform Game Development in C# with Unity 5. – М.: Manning Publications, 2015. – 352 с.

Лучшие результаты

Ничего не найдено

Дополнительные результаты

  1. Наука человековедения. интервью с Д. Уолтоном, профессором London Metropolitan University, экспертом CIPD. Chartered Institute of Personnel and Development, автором программы Master of Arts in Human Resource Strategies. И. Смирнова, "Кадровый менеджмент", № 5, июль-август 2007.
  2. Game off. С. Трусевич, "эж-ЮРИСТ", № 39, октябрь 2006.
  3. Учет и калькулирование затрат по функциям. Метод АВС. Activity-Based Costing. М.К. Ерижев, "Новое в бухгалтерском учете и отчетности", № 19, октябрь 2003.
  4. Обеспечение безопасности PIN-Based операций с банковскими картами. С.В.  Серебряков, "Расчеты и операционная работа в коммерческом банке", N 2, март-апрель 2012 г.
  5. Risk-based pricing: посткризисные тенденции. А.В. Гидулян, "Банковское кредитование", N 1, январь-февраль 2012 г.
  6. Верность качеству. Как управиться с интригой. интервью с И. Вагиным, президентом компании Business Development. И. Смирнова, "Кадровый менеджмент", № 4, апрель 2008.
  7. Эмоциональный интеллект на службе у HR. интервью с И. Вагиным, президентом Группы компаний Business Development. И. Смирнова, "Кадровый менеджмент", № 3, март 2008.

Образцы работ

Тема и предметТип и объем работы
Особенности мотивационной составляющей корпоративной культуры ОАО «Нижновэнерго»
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Диплом
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Особенности виртуального общения
Психология
Курсовая работа
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Разработка нового товара в маркетинге
Маркетинг
Курсовая работа
40 стр.
Опыт стратегического развития малых городов европы
Культура речи
Диплом
70 стр.

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