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Лучшие результаты Mike Wellins. Storytelling through Animation (Graphics). – М.: , 2005. – 435 с. Jim Ver Hague. Flash 3D. – М.: , 2010. – 416 с. Chris Jackson. Flash Cinematic Techniques: Enhancing Animated Shorts and Interactive Storytelling. – М.: Рид Элсивер, Focal Press, 2010. – 304 с. Chris Jackson. Flash + After Effects: Add Broadcast Features to Your Flash Designs. – М.: Focal Press, 2010. – 312 с. Rafiq Elmansy. Photoshop 3D for Animators (+ DVD-ROM). – М.: Focal Press, 2011. – 296 с. Tony White. How to Make Animated Films: Tony White's Complete Masterclass on the Traditional Principals of Animation (+ DVD-ROM). – М.: Рид Элсивер, Focal Press, 2010. – 512 с. А.Н. Строков. Трехмерное моделирование в Swift 3D. – М.: НТ Пресс, 2006. – 272 с. Дополнительные результаты James L. Mohler. Exploring Flash MX 2004. – М.: , 0. – 0 с. Sawyer. Flash Review: Introduction to Statistics. – М.: , 0. – 0 с. Beckwith, Warner and Wood. LightWave 3D [8]: 1001 Tips & Tricks ( + CD-ROM). – М.: Wordware Publishing, Inc., 2004. – 648 с. James L. Mohler. Flash MX 2004: Graphics, Animation & Interactivity. – М.: , 0. – 0 с. Emily Weadock. Flash 5 for Dummies Quick Reference. – М.: , 0. – 0 с. Steve Street. Flash for the Real World : E-Commerce Case Studies. – М.: , 0. – 0 с. Greg Snook. Real-Time 3D Terrain Engines Using C++ and DirectX 9 (+ CD-ROM). – М.: Charles River Media, 2003. – 396 с. Mike Wellins. Storytelling through Animation (Graphics). – М.: , 2005. – 435 с. Patricia Beckmann. Exploring 3D Modeling with Maya 6 (Design Exploration). – М.: , 2004. – 408 с. Patricia Beckmann. Exploring 3D Animation with Maya 6 (Design Exploration). – М.: , 2005. – 312 с. Clayton E Crooks II. Awesome 3d Game Development: No Programming Required (Game Development Series). – М.: , 2004. – 431 с. Jantien E. Stoter, Peter van Oosterom. 3D Cadastre in an International Context. – М.: , 2006. – 344 с. Nikkei. How Canon Got Its Flash Back: The Innovative Turnaround Tactics of Fujio Mitarai. – М.: , 2004. – 280 с. Val Hristake. Basics of Solid Modeling: Your guide to 3D. – М.: , 2008. – 240 с. Jason Fincanon. Flash Advertising: Flash Platform Development of Microsites, Advergames and Branded Applications. – М.: Focal Press, 2010. – 288 с. Jason Fincanon. Creating Flash Advertising. – М.: , 2010. – 256 с. Karl M. Kapp. Learning in 3D. – М.: , 2010. – 416 с. В.Большаков. КОМПАС-3D для студентов и школьников. Черчение, информатика, геометрия. – СПб.: БХВ-Петербург, 2010. – 304 с. С.В. Киселев, С.В. Алексахин, А.В. Остроух. Flash-технологии. – М.: Академия, 2012. – 64 с. Neil M. Borden. 3D Angiographic Atlas of Neurovascular Anatomy and Pathology. – М.: Cambridge University Press, 2006. – 284 с. С.В. Киселев, С.В. Алексахин, А.В. Остроух. Flash-технологии. – М.: Академия, 2009. – 64 с. С.И. Переверзев. Анимация в Macromedia Flash МХ (+ CD-ROM). – М.: Бином. Лаборатория знаний, 2009. – 376 с. 3D Spectroscopy in Astronomy (Canary Islands Winter School of Astrophysics). – М.: , 2010. – 272 с. В.П. Большаков. Создание трехмерных моделей и конструкторской документации в системе КОМПАС-3D. Практикум (+ DVD-ROM). – СПб.: БХВ-Петербург, 2010. – 496 с. В.П. Большаков. КОМПАС-3D для студентов и школьников. Черчение, информатика, геометрия (+ DVD-ROM). – СПб.: БХВ-Петербург, 2010. – 304 с. А.Л. Хейфец, А.Н. Логиновский, И.В. Буторина, В.Н. Васильева. Инженерная 3D компьютерная графика. – М.: Юрайт, 2011. – 464 с. Learning Design with Alias StudioTools: A Hands-on Guide to Modeling and Visualization in 3D. – М.: Sybex, 2006. – 296 с. Магический глаз. Больше чем 3D. – М.: АСТ, Астрель, 2010. – 48 с. Flash Builder 4 and Flex 4 Bible. – М.: , 2010. – 1056 с. Introduction to 3D Data. – М.: , 2009. – 360 с. Various. Anatomy & Physiology Flash Cards. – М.: , 2010. – 335 с. Jon McFarland. Master Visually 3ds Max® 8. – М.: , 2006. – 602 с. Nicholas Boyarsky. Urban Flashes Asia. – М.: , 2003. – 128 с. Andy Harris. Beginning Flash® Game Programming For Dummies®. – М.: , 2005. – 408 с. Fred Gerantabee. Flash® Professional CS5 Digital ClassroomTM. – М.: , 2010. – 464 с. Todd Perkins. Flash® Professional CS5 Bible. – М.: , 2010. – 864 с. Matthew Keefe. Flash® and PHP Bible. – М.: , 2008. – 508 с. Autodesk Official Training Guide. Learning AutoCAD Civil 3D 2010. – М.: , 2009. – 720 с. Michele Bousquet. Mesa College 3ds Max Bundle. – М.: , 2010. – 0 с. Kari Pulli. Mobile 3D Graphics. – М.: , 2010. – 464 с. Autodesk. 3ds Max Bundle. – М.: , 2010. – 0 с. L. Tong. 3D Fibre Reinforced Polymer Composites. – М.: , 2010. – 254 с. Alex Michael. Animating with Flash MX. – М.: , 2010. – 448 с. Joep van der Steen, Ted Boardman. Rendering with Mental Ray and 3ds Max. – М.: Рид Элсивер, Focal Press, 2010. – 272 с. Chris Griffith. Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity. – М.: Рид Элсивер, Focal Press, 2010. – 352 с. Learning Autodesk 3ds Max 2010 Foundation for Games (+ DVD-ROM). – М.: Рид Элсивер, Focal Press, 2009. – 352 с. Michele Bousquet. How to Cheat in 3ds Max 2010 (+ DVD-ROM). – М.: Focal Press, 2009. – 256 с. Chris Jackson. Flash + After Effects. – М.: , 2010. – 296 с. Jim Ver Hague. Flash 3D. – М.: , 2010. – 416 с. Chris Jackson. Flash Cinematic Techniques: Enhancing Animated Shorts and Interactive Storytelling. – М.: Рид Элсивер, Focal Press, 2010. – 304 с. Roger Cusson, Jamie Cardoso. Realistic Architectural Visualization with 3ds Max and Mental Ray. – М.: Рид Элсивер, Focal Press, 2010. – 304 с. Darren Brooker. 3ds Max Arch. Mesa College Bundle. – М.: , 2010. – 0 с. Michele Bousquet. How to Cheat in 3ds Max 2009. – М.: , 2010. – 232 с. Jean-Marc Gauthier. Building Interactive Worlds in 3D. – М.: , 2010. – 448 с. John E. Wilson. 3D Modeling in AutoCAD. – М.: , 2010. – 563 с. Steve Roberts. Character Animation: 2D Skills for Better 3D. – М.: , 2010. – 304 с. Autodesk. 3ds Max MAXScript Essentials. – М.: , 2010. – 312 с. Chris Jackson. Flash + After Effects: Add Broadcast Features to Your Flash Designs. – М.: Focal Press, 2010. – 312 с. Elliot Gindis. Up and Running with AutoCAD 2011: 2D and 3D Drawing and Modeling. – М.: Academic Press, 2010. – 708 с. Zorana Gee, Pete Falco, Bert Monroy, Corey Barker, Russel Brown, Stephen Burns. 3D in Photoshop: The Ultimate Guide for Creative Professionals. – М.: Focal Press, 2010. – 240 с. Markus Kuhlo and Enrico Eggert. Architectural Rendering with 3ds Max and V-Ray (+ CD-ROM). – М.: Focal Press, 2010. – 224 с. Chris Georgenes. How to Cheat in Adobe Flash CS5: The Art of Design and Animation (+ DVD-ROM). – М.: Focal Press, 2010. – 376 с. Michele Bousquet. How to Cheat in 3ds Max 2011. – М.: , 2010. – 256 с. Darren Brooker. Essential CG Lighting Techniques with 3ds Max. – М.: , 2010. – 416 с. Autodesk. CG Artists 3ds Max bundle. – М.: , 2010. – 0 с. Andrew Gahan. 3D Automotive Modeling. – М.: Focal Press, 2011. – 472 с. Rafiq Elmansy. Photoshop 3D for Animators (+ DVD-ROM). – М.: Focal Press, 2011. – 296 с. Antony Ward, David Randall. 3D Modeling in Silo: The Official Guide. – М.: Рид Элсивер, 2011. – 336 с. Autodesk. Other 3ds Max (Arch Vis) bundle. – М.: , 2010. – 0 с. Pete Draper. Deconstructing the Elements with 3ds Max. – М.: , 2010. – 344 с. Todd Daniele. Poly-Modeling with 3ds Max. – М.: , 2010. – 288 с. Nik Lever. Real-time 3D Character Animation with Visual C++. – М.: , 2010. – 496 с. Mike McGrath. Flash 5 Made Simple. – М.: , 2010. – 160 с. Wes McDermott. Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines. – М.: Focal Press, 2011. – 254 с. Tony White. How to Make Animated Films: Tony White's Complete Masterclass on the Traditional Principals of Animation (+ DVD-ROM). – М.: Рид Элсивер, Focal Press, 2010. – 512 с. Chris Georgenes. How to Cheat in Adobe Flash CS4: The Art of Design and Animation (+ CD-ROM). – М.: Рид Элсивер, Focal Press, 2010. – 336 с. Autodesk. Other 3ds Max (effects) bundle. – М.: , 2010. – 0 с. Yancey Clinton. Game Character Modeling and Animation with 3ds Max (+ DVD-ROM). – М.: Focal Press, 2008. – 360 с. John Skidgel. Producing Flash CS3 Video. – М.: , 2010. – 256 с. Matt Wicks. Flash Catalyst Workshop. – М.: , 2010. – 304 с. Learning Autodesk 3ds Max Design 2010: Essentials: The Official Autodesk 3ds Max Training Guide (+ DVD-ROM). – М.: Focal Press, 2009. – 640 с. Luke Ahearn. 3D Game Textures: Create Professional Game Art Using Photoshop (+ CD-ROM). – М.: Focal Press, 2009. – 424 с. Bernard Mendiburu. 3D Movie Making: Stereoscopic Digital Cinema from Script to Screen (+ DVD-ROM). – М.: Рид Элсивер, Focal Press, 2010. – 232 с. Joachim Bernhard Schnier. Flash XML Applications. – М.: , 2010. – 336 с. Carol MacGillivray. 3D for the Web. – М.: , 2010. – 328 с. Чудо-книга. Войди в волшебный мир 3D! 100 стереокартинок. – М.: Владис, 2011. – 112 с. Открой мир 3D! Путешествие в третье измерение. 100 стереокартинок. – М.: Владис, Рипол Классик, 2011. – 112 с. Tom Mack. Flash Remoting: The Definitive Guide. – М.: , 2003. – 640 с. Colin Moock. ActionScript for Flash MX: The Definitive Guide 2e. – М.: , 2003. – 1088 с. Richard Wagner. Professional Flash Mobile Development. – М.: , 2011. – 336 с. Je Mayhew. 3D Model Recognition from Stereoscopic Cues. – М.: , 1991. – 286 с. Mark Gerhard. Mastering Autodesk® 3ds Max® Design 2010. – М.: , 2009. – 912 с. Jodie O?Rourke. Flash Mobile Application Development For Dummies®. – М.: , 2011. – 408 с. Michael O?rourke. Principles of 3D Computer Animation 3e. – М.: , 2003. – 250 с. Michael O?rourke. Principles of Three–Dimensional Computer Animation – Modeling, Rendering, & Animating with 3D Computer Graphics. – М.: , 1995. – 240 с. J Thomas. Flash Fiction (Paper). – М.: , 1992. – 0 с. Чудеса в формате 3D. Стереограммы для всех. 100 лучших картинок. – М.: Владис, Рипол Классик, 2011. – 112 с. Hwa Soon Choi. 3ds Max: For Game Character Design. – М.: , 2008. – 560 с. Cat Woods. MasteringTM 3ds max 4. – М.: , 2001. – 954 с. Sham Bhangal. Flash 8 Design – Motion Graphics for Animation and User Interfaces. – М.: , 2005. – 504 с. Dariush Derakhshani. Introducing 3ds Max® 2008. – М.: , 2008. – 604 с. David Richard Moore. Designing Online Learning with Flash. – М.: , 2009. – 336 с. Sue Ki Wilcox. Web Developer.com® Guide to 3D Avatars. – М.: , 1998. – 544 с. Zygmunt Pizlo. 3D Shape – Its Unique Place in Visual Perception. – М.: , 2010. – 296 с. Z Pizlo. 3D Shape – Its Unique Place in Visual Perception. – М.: , 1972. – 0 с. Marco Casario. Professional Flash® CatalystTM CS5. – М.: , 2010. – 416 с. James Yeon. 3ds Max 9.0 – Accelerated +CD. – М.: , 2008. – 320 с. Robert Hoekman Jr. Flash Out of the Box +CD. – М.: , 2004. – 254 с. George Maestri. 3ds Max® at a Glance. – М.: , 2007. – 226 с. Lisa Larson. Flash Video for Professionals. – М.: , 2007. – 362 с. Reiss. 3ds Max® at a Glance. – М.: , 1994. – 0 с. Lindsey Fallow. Head First 3D Geometry. – М.: , 2009. – 300 с. Philip Rideout. iPhone 3D Programming. – М.: , 2010. – 448 с. Keith Butters. Teach Yourself VISUALLYTM Flash® CS4 Professional. – М.: , 2009. – 368 с. Michael Nitsche. Video Game Spaces – Image, Play, and Structure in 3D Worlds. – М.: , 2009. – 312 с. Ellen Finkelstein. Flash® CS3 For Dummies®. – М.: , 2007. – 408 с. Patricia Cline Cohen. Flash Press – Sporting Male Weeklies in 1840s New York. – М.: , 2008. – 272 с. Richard Shupe. Flash 8 – Projects for Learning Animation and Interactivity +CD. – М.: , 2006. – 358 с. Bill Fleming. 3D Photorealism Toolkit. – М.: , 1998. – 352 с. Joey Lott. Flash 8 Cookbook. – М.: , 2006. – 634 с. J. G. Anderson. Beginning Flash Development for Mobile Devices. – М.: , 2011. – 304 с. Kelly L. Murdock. Edgeloop Character Modeling For 3D Professionals Only. – М.: , 2006. – 322 с. Boaz Livny. mental ray® for Maya®, 3ds Max®, and XSI®. – М.: , 2007. – 740 с. Kelly L. Murdock. 3ds max® 7 Bible. – М.: , 2005. – 1294 с. Chris Grover. Flash CS5: The Missing Manual. – М.: , 2010. – 784 с. Emily A Vander Veer. Flash 8: The Missing Manual. – М.: , 2006. – 460 с. Michelle Szabo. Learn 3D Design on the Macintosh®. – М.: , 1996. – 352 с. Josh White. Designing 3D Graphics. – М.: , 1996. – 384 с. Michael O?rourke. Principles of Three–Dimensional Computer Animation – Modeling, Rendering & Animating with 3D Graphics Rev. – М.: , 1998. – 290 с. Laura L. Smith PhD. MCSE Internet Information Server 4 For Dummies® Flash Cards. – М.: , 1999. – 250 с. J. Creating Cool 3D Web Worlds with VRML. – М.: , 1995. – 560 с. Laura L. Smith PhD. MCSE Windows® NT Workstation 4 For Dummies® Flash Cards. – М.: , 1999. – 250 с. Laura L. Smith PhD. MCSE Networking Essentials For Dummies® Flash Cards. – М.: , 1999. – 250 с. Laura L. Smith PhD. MCSE Windows NT® Server 4 in the Enterprise For Dummies® Flash Cards. – М.: , 1999. – 250 с. Laura L. Smith PhD. MCSE TCP/IP For Dummies® Flash Cards. – М.: , 1999. – 250 с. Laura L. Smith PhD. MCSE Windows® NT Server 4 For Dummies® Flash Cards. – М.: , 1999. – 250 с. Laura L. Smith PhD. MCSE Windows® 95 For Dummies® Flash Cards. – М.: , 1999. – 250 с. Seol Euna. Flash MX Motion Graphics. – М.: , 2002. – 324 с. Lee Ambrosius. AutoCAD® 2008 3D Modeling Workbook For Dummies®. – М.: , 2007. – 366 с. А.Н. Строков. Трехмерное моделирование в Swift 3D. – М.: НТ Пресс, 2006. – 272 с. Лучшие результаты Ничего не найдено Дополнительные результаты FLASH-MOB - лекарство от скуки или интригующее "управление персоналом"?. С. Пашутин, "Управление персоналом", № 2, январь 2007. 3D, 3G, 4G и другие меняющие жизнь новшества. Е.Р. Богатова, "В курсе правового дела", N 14, июль 2010 г. Образцы работ
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Елена, 18.02 Марина, спасибо большое за проделанную работу!!! Я защитила диплом на 5!