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Лучшие результаты Ian Hutchby, Jo Moran-Ellis. Children, Technology and Culture: The Impacts of Technologies in Children's Everyday Lives (The Future of Childhood). – М.: , 0. – 0 с. Karin M. EkstrA?m, Helene Brembeck. Elusive Consumption. – М.: , 0. – 0 с. Jan Van Looy. UNDERSTANDING COMPUTER GAME CULTURE. – М.: LAP Lambert Academic Publishing, 2010. – 280 с. Eric Engle. Computers, Games, and Art. – М.: LAP Lambert Academic Publishing, 2010. – 124 с. Ivo Reis. Generic Interface. – М.: LAP Lambert Academic Publishing, 2012. – 200 с. Vadim Tarasov. Economic Security: Case of Russia. – М.: LAP Lambert Academic Publishing, 2013. – 112 с. Nur Balkir. Visual Culture in Art Teacher Education. – М.: LAP Lambert Academic Publishing, 2014. – 224 с. Дополнительные результаты Social Computing, Behavioral-Cultural Modeling and Prediction: 5th International Conference, SBP 2012, College Park, MD, USA, April 3-5, 2012, ... Applications, incl. Internet/Web, and HCI). – М.: , 2012. – 380 с. Michael Spindler. Veblen and Modern America: Revolutionary Iconoclast. – М.: , 0. – 0 с. Anne Maydan Nicotera, Marcia J. Clinkscales, Felicia R. Walker. Understanding Organizations Through Culture and Structure: Relational and Other Lessons from the African-American Organization (Volume in Lea's Communication Series). – М.: , 0. – 0 с. Dahlem Workshop on Genetic and Cultural Evolution of Cooperation 2002, Peter Hammerstein. Genetic and Cultural Evolution of Cooperation (Dahlem Workshop Reports.). – М.: , 0. – 0 с. Paul Temporal. Branding in Asia: The Creation, Development, and Management of Asian Brands for the Global Market. – М.: John Wiley and Sons, Ltd, 2001. – 276 с. Geert Hofstede. Cultures Consequences. – М.: Sage Publications, 1984. – 328 с. Paul Leppert. Doing Business With China (Global Business Series). – М.: , 0. – 0 с. Helena Norberg-Hodge, Peter Goering, John Page, International Society for Ecology and Culture. From the Ground Up: Rethinking Industrial Agriculture. – М.: , 0. – 0 с. Tyler Cowen. Creative Destruction: How Globalization Is Changing the World's Cultures. – М.: , 0. – 0 с. Paul Leppert, Paul A. Leppert. Doing Business With Singapore (Global Business Series). – М.: , 0. – 0 с. Paul Leppert. Doing Business With Mexico. – М.: Jain Publishing Company, 1996. – 136 с. Paul A. Leppert, Paul Leppert. Doing Business With Japan (Global Business Series). – М.: , 0. – 0 с. U s Games System. Patton on Leadership: Seventy Motivational Cards for Success. – М.: , 0. – 0 с. Karin M. EkstrA?m, Helene Brembeck. Elusive Consumption. – М.: , 0. – 0 с. James J. Farrell. One Nation under Goods: Malls and the Seductions of American Shopping. – М.: , 0. – 0 с. Ravi Kalakota, Andrew B. Whinston, Coordination, and Collaboration Conference 1 Organizational Computing. Readings in Electronic Commerce. – М.: , 0. – 0 с. Joseph Tobin. Pikachu's Global Adventure: The Rise and Fall of Pokemon. – М.: Duke University Press Books, 2004. – 312 с. Stephen Kline, Nick Dyer-Witheford, Greig De Peuter. Digital Play: The Interaction of Technology, Culture, and Marketing. – М.: , 0. – 0 с. Sheri Graner Ray. Gender Inclusive Game Design: Expanding The Market (Advances in Computer Graphics and Game Development Series). – М.: Charles River Media, 2003. – 350 с. Ben Carter. The Game Asset Pipeline. – М.: , 0. – 0 с. Roland Traunmuller, R. Traunmuller, Quebec) Ifip World Computer Congress 2002 Montreal. Information Systems: The E-Business Challenge (International Federation for Information Processing, 95). – М.: , 0. – 0 с. Steven R. Gordon, Dr. Steven Gordon. Computing Information Technology: The Human Side. – М.: , 0. – 0 с. Greg Snook. Real-Time 3D Terrain Engines Using C++ and DirectX 9 (+ CD-ROM). – М.: Charles River Media, 2003. – 396 с. Penny Baille-de Byl. Programming Believable Characters For Computer Games (Game Development Series). – М.: , 2004. – 0 с. Jonathan Rice. Behind the Japanese Mask: How to Understand the Japanese Culture and Work Successfully with It. – М.: , 2005. – 0 с. Norma Carr-Ruffino. Making Diversity Work (NetEffect Series) (Net Effect Series). – М.: , 2004. – 0 с. Clayton E Crooks II. Awesome 3d Game Development: No Programming Required (Game Development Series). – М.: , 2004. – 431 с. Martin Brownlow. Game Programming Golden Rules (Game Development Series). – М.: , 2004. – 318 с. Clark N. Quinn. Engaging Learning : Designing e-Learning Simulation Games (Pfeiffer Essential Resources for Training and HR Professiona). – М.: , 2005. – 240 с. Akbar S. Ahmed. Journey into Islam: The Crisis of Globalization. – М.: , 2007. – 323 с. Deborah Morley. Understanding Computers: Today & Tomorrow, Eleventh Edition, Comprehensive, 2007 Update Edition. – М.: , 2007. – 818 с. Robert Crane, Carlos G. Rizowy. Latin American Business Cultures. – М.: , 2004. – 208 с. Harold Chee, Christopher West. Myths About Doing Business In China. – М.: , 2005. – 161 с. Henry Hobhouse. Seeds of Change: Six Plants that Transformed Mankind. – М.: , 2006. – 400 с. Roy J. Lewicki, Alexander Hiam. Mastering Business Negotiation : A Working Guide to Making Deals and Resolving Conflict. – М.: , 2006. – 320 с. Mike Friesen. Expected End. – М.: , 2008. – 152 с. George T. Haley, Usha C.V. Haley, Chin Tiong Tan. New Asian Emperors: The Overseas Chinese - Their Strategies and Competitive Advantage, Revised Edition. – М.: , 2008. – 250 с. Boye De Mente. Etiquette Guide To China: Know the Rules That Make the Difference! (Etiquette Guides). – М.: , 2008. – 192 с. Algorithmic Aspects in Information and Management: 4th International Conference, AAIM 2008, Shanghai, China, June 23-25, 2008, Proceedings (Lecture Notes in Computer Science). – М.: , 2008. – 350 с. Tom Chatfield. Fun Inc.: Why Games Are the 21st Century's Most Serious Business. – М.: Virgin Books, 2010. – 272 с. Christopher W. Moore. Handbook of Global and Multicultural Negotiation. – М.: , 2010. – 512 с. Victoria Jones. Doing Business in South America. – М.: Дорлинг Киндерсли, 2009. – 72 с. Morris Jastrow. The Civilization of Babylonia and Assyria: Its Remains, Language, History, Religion, Commerce, Law, Art and Literature. – М.: Lost Arts Media, 2003. – 296 с. Espen J. Aarseth. Cybertext: Perspectives on Ergodic Literature. – М.: The Johns Hopkins University Press, 1997. – 216 с. The New Encyclopedia of Southern Culture: Volume 3: History (New Encyclopedia of Southern Culture). – М.: , 2006. – 408 с. Harry O'Neil, Ray Perez. Computer Games and Team and Individual Learning. – М.: Elsevier Science, 2007. – 340 с. Margaret Boden. Mind as Machine: A History of Cognitive Science. – М.: , 2008. – 1712 с. Anna Duncan. Brazil's Hushed Forests: The Hunt for a Sustainable Solution to Fauna Depletion in Brazilian Forests. – М.: , 2010. – 88 с. Brian Guenter, Sung-hee Lee. Symbolic Dynamics and Geometry: Using D in Graphics and Game Programming. – М.: , 2010. – 250 с. iSafe. i–SAFE Internet Life Skills Activities. – М.: , 2010. – 160 с. Andy Harris. Beginning Flash® Game Programming For Dummies®. – М.: , 2005. – 408 с. Tl Taylor. Play Between Worlds – Exploring Online Game Culture. – М.: , 2009. – 208 с. Miguel Sicart. The Ethics of Computer Games. – М.: , 2009. – 280 с. International Gaming Institute, Univ. of Nevada, Las Vegas, William F. Harrah College of Hotel Admi. The Gaming Industry. – М.: , 1996. – 280 с. ME WALSH. Walsh Understanding ?computers? – What Managers An D Users Need To Know. – М.: , 1982. – 266 с. ME WALSH. Walsh Understanding ?computers? – What Managers An D Users Need To Know. – М.: , 1981. – 266 с. R COMPUTERS. Dehaene Computers In Radiology. – М.: , 1971. – 0 с. COMPUTER. Computer School ?mastering? Multiplan Tm (paper On Ly). – М.: , 1984. – 0 с. MA BRAMER. Bramer Computer ?game Playing? – Theory And Practi Ce. – М.: , 1983. – 306 с. Joost Raessens. Handbook of Computer Game Studies. – М.: , 2005. – 496 с. COMPUTER PART. Computer Partners: Handbook Of Cobol Techniques & Programming Standards 3ed (pr Only). – М.: , 1993. – 0 с. Justine Cassell. From Barbie to Mortal Kombat – Gender & Computer Games. – М.: , 1998. – 382 с. D CHANCE. Chance 33 ?adult? Computer Games In Basic For The Ibm Pc R Appii R/iie R & Trs–80tm (pr Only). – М.: , 1983. – 0 с. Justine Cassell. From Barbie to Mortal Kombat – Gender & Computer Games. – М.: , 2000. – 382 с. Negotiate Your Way To Success. – М.: , 2011. – 64 с. Game Cultures. – М.: , 2011. – 184 с. Logistics And Supply Chain Management. – М.: , 2011. – 544 с. 7 Steps To Raising A Bilingual Child. – М.: , 2011. – 224 с. Inc. KT Solutions, KT Solutions has focused on what it takes to create efficient, professional multimedia training t KT Solutions specializes in the development of interactive multimedia training products for computer applications. Over the past decade. Beginning Windows NT Workstation 4.0 (Microsoft Windows NT). – М.: , . – с. Inc. KT Solutions, KT Solutions has focused on what it takes to create efficient, professional multimedia training t KT Solutions specializes in the development of interactive multimedia training products for computer applications. Over the past decade. Advanced Word for Office 97 (Microsoft Word 97). – М.: , . – с. Edited by Joyce Merrill Valdes. Culture Bound: Bridging the Cultural Gap in Language Teaching. – М.: Cambridge University Press, 1986. – 236 с. Virginia Pitts Rembert. Bosch. – М.: Parkstone Press International, 2012. – 256 с. Mawer K. DELTA Teacher Development Series: Digital Play. – М.: , 2011. – с. Jeanette Corbett, Roisin O'Farrell. Macmillan English Quest 1: Activity Book. – М.: Macmillan Education, 2012. – 48 с. Judy Boyle. Discover English: Stater: Student's book. – М.: Pearson Education Limited, 2014. – 96 с. Brady Games. WWE 2K14: Signature Series Strategy. – М.: Brady Games, 2014. – 320 с. Machine Games. The Art of Wolfenstein: The New Order. – М.: Digital Manga Publishing, 2014. – 184 с. Mirfa Manzoor,Hina Alvi and Naila Hayat. Documentation of Two Package Game. – М.: Scholars Press, 2013. – 72 с. Jonathan Reynolds. Can Wii Exercise at Home?. – М.: LAP Lambert Academic Publishing, 2011. – 64 с. Getnet Mamo. Organizational Culture Assessment. – М.: LAP Lambert Academic Publishing, 2012. – 76 с. Mayoor Sunilkumar. The virtual obesogenic environment. – М.: LAP Lambert Academic Publishing, 2012. – 84 с. Dao-Wen Chang. Creativity and Tao. – М.: LAP Lambert Academic Publishing, 2012. – 60 с. Yashodhara Sarachchandra Liyanaarachchi. The Significance of Sinhala and Japanese Buddhist Rituals of Today. – М.: LAP Lambert Academic Publishing, 2014. – 124 с. Jan Van Looy. UNDERSTANDING COMPUTER GAME CULTURE. – М.: LAP Lambert Academic Publishing, 2010. – 280 с. Sibonokuhle Ndlovu. The State of Indigenous Knowledge Systems in Zimbabwe. – М.: LAP Lambert Academic Publishing, 2012. – 140 с. Harma Lever. Serious Gaming. – М.: LAP Lambert Academic Publishing, 2012. – 72 с. Tack Woo. Video game culture and interactivity. – М.: LAP Lambert Academic Publishing, 2013. – 420 с. Erisela Marko. THE EFFECTS OF NEW COMMUNICATION TECHNOLOGIES ON TEENAGERS. – М.: LAP Lambert Academic Publishing, 2011. – 132 с. Rajni Singh Rajawat. Declining Sex Ratio-Community's Perspective. – М.: LAP Lambert Academic Publishing, 2011. – 180 с. Omaima El Gibaly and Ghada Salah Eldeen T. Al-Attar. Religious Leaders and Reproductive Health in Egypt. – М.: LAP Lambert Academic Publishing, 2012. – 72 с. Eva Anneli Adams. Voices from two sides of the Atlantic. – М.: Scholars' Press, 2014. – 232 с. Nishamani Kar. Articulation of the Indian Feminine: Myth and Reality. – М.: LAP Lambert Academic Publishing, 2013. – 108 с. Thuy Ca. On the road towards feelings of belonging. – М.: LAP Lambert Academic Publishing, 2013. – 64 с. Adejoke Akinyele. Silvicultural Requirements of Seedlings of Buchholzia coriacea Engler. – М.: LAP Lambert Academic Publishing, 2013. – 184 с. Koduru Penchalaiah. Ethnomedicine Among the Yanadis of Andhra Pradesh, India. – М.: LAP Lambert Academic Publishing, 2013. – 176 с. Hedyeh Nasser Ranjbar and Megha M. Uplane. Video & Computer Games and Behavioral Problems. – М.: LAP Lambert Academic Publishing, 2012. – 304 с. Nolusindiso Ncitakalo. Socio-cultural influences in decision making. – М.: LAP Lambert Academic Publishing, 2011. – 76 с. Stephen Okumu. Socio-cultural Context Of Circumcised Men's Sexual Behaviour In Kenya. – М.: Scholars' Press, 2015. – 156 с. Daniel W Kasomo. Introduction to study of Religions. – М.: LAP Lambert Academic Publishing, 2010. – 60 с. Shabir Choudhry. Azad Kashmir And Gilgit Baltistan. – М.: LAP Lambert Academic Publishing, 2011. – 304 с. Eric Engle. Computers, Games, and Art. – М.: LAP Lambert Academic Publishing, 2010. – 124 с. Meenakshi Dahal. Socio-cultural Environment And Children‘s Learning And Development. – М.: LAP Lambert Academic Publishing, 2013. – 108 с. Brian Del Toro. High Score. – М.: LAP Lambert Academic Publishing, 2013. – 56 с. Alexandria Osborne. Managing Health Care in a Libyan Public Hospital. – М.: LAP Lambert Academic Publishing, 2011. – 404 с. Neema Chaula. Insufficiency Translation In Religious Texts. – М.: LAP Lambert Academic Publishing, 2012. – 176 с. Manneke Budiman. Reimagining the Archipelago. – М.: LAP Lambert Academic Publishing, 2013. – 340 с. Anna Klein. The comparison of legal text translation. – М.: LAP Lambert Academic Publishing, 2011. – 88 с. Parmeshwar Gangawat. Biblical Influence on Selected American Novelists. – М.: LAP Lambert Academic Publishing, 2012. – 308 с. A. K. M. Iftekharul Islam and Md. Thowhidul Islam. Globalization; The Muslim World And South Asia. – М.: LAP Lambert Academic Publishing, 2014. – 124 с. SOMENATH BHATTACHARJEE. Religion, Culture and Economy. – М.: LAP Lambert Academic Publishing, 2011. – 124 с. Tom Hallquist. Building Cultural Bridges. – М.: LAP Lambert Academic Publishing, 2010. – 136 с. Li Wang. Culture Pedagogy. – М.: LAP Lambert Academic Publishing, 2011. – 188 с. Mohammad Hakami,Ataollah Koopal and Javad Yaghoobi Derabi. Childhood, Media And Behavior / A Cultural Study. – М.: LAP Lambert Academic Publishing, 2013. – 108 с. John Flynt. Teaching Using Computer Game Development. – М.: LAP Lambert Academic Publishing, 2009. – 156 с. Lisbeth Kitson. Computer games as texts in the primary classroom. – М.: LAP Lambert Academic Publishing, 2010. – 188 с. Shreekant Gour. Education and Tamang’s Tradition. – М.: LAP Lambert Academic Publishing, 2014. – 68 с. Shepherd Urenje. Emerging Communities of Practice in ESD. – М.: LAP Lambert Academic Publishing, 2012. – 120 с. Zahid Halim and A. Rauf Baig. Experiments in Automated Generation of Games. – М.: LAP Lambert Academic Publishing, 2010. – 148 с. Daniel Kario. Believable player-like chat-able characters in online game. – М.: Scholars' Press, 2014. – 124 с. Shirindokht Farhady. Expert Evaluation Game Factors. – М.: LAP Lambert Academic Publishing, 2013. – 156 с. Moniruzzaman Bhuiyan. Gesture Controlled User Interface For Inclusive Design. – М.: LAP Lambert Academic Publishing, 2013. – 256 с. Ken Newman. A Serious Study of Fun. – М.: LAP Lambert Academic Publishing, 2011. – 144 с. Cynthia Gadegbeku. Culture and Modern Contraceptive Behaviour in Rural Ashanti, Ghana. – М.: LAP Lambert Academic Publishing, 2014. – 400 с. Venugopal Prabhakar Gantasala,Krishna Naik Chanda Naik Gari and Swapna Bhargavi Gantasala. Organizational Culture, Knowledge Management and Network Embeddedness. – М.: LAP Lambert Academic Publishing, 2012. – 332 с. Nadeem Kureshi. Quality Management in SMEs. – М.: LAP Lambert Academic Publishing, 2011. – 280 с. Mona Mirshamsi. Female Entrepreneurial Networks in Iran. – М.: LAP Lambert Academic Publishing, 2012. – 60 с. Eleanor Hinds. Leadership Philosophies and Practices Through a Bourdieusian Lens. – М.: LAP Lambert Academic Publishing, 2012. – 260 с. Sinan Caykoylu. CROSS-CULTURAL AND GENDER DIFFERENCES IN LEADERSHIP STYLE PERSPECTIVES. – М.: LAP Lambert Academic Publishing, 2010. – 68 с. Zhuo Li. "If You Want to Play, You Have to Read a Lot.". – М.: Scholars' Press, 2014. – 304 с. Richard Sagasag. Violent computer games: Its effect to the behavior of nursing students. – М.: LAP Lambert Academic Publishing, 2011. – 92 с. Akbar Hesabi and Fateme Ebrahimi. Early EFL Vocabulary Learning: Impact of Games. – М.: LAP Lambert Academic Publishing, 2013. – 136 с. Melanie Lauva. Silence & Voice in the Academic Jungle. – М.: LAP Lambert Academic Publishing, 2012. – 340 с. Phyllis T. P. Hill. The Jamaica Masters Online Project: A Case Study. – М.: LAP Lambert Academic Publishing, 2013. – 260 с. Sharad Aher and Snajeev Sonawane. Obesity and Development. – М.: Scholars' Press, 2012. – 352 с. Jennifer Wagner. Impact of Computers on the Motivation and Achievement of Fifth Graders. – М.: LAP Lambert Academic Publishing, 2014. – 100 с. Nur Balkir. Visual Culture in Art Teacher Education. – М.: LAP Lambert Academic Publishing, 2014. – 224 с. Tanvi Barge. Jagaran and Gondhal: Understanding art and culture of Maharashtra. – М.: LAP Lambert Academic Publishing, 2014. – 52 с. Diego Colombo. Domain Driven Program Evolution. – М.: , 2010. – 160 с. Jon Woodcock. Computer Coding Games for Kids. – М.: Дорлинг Киндерсли, Penguin Random House, 2015. – 224 с. A Beginner's Guide to Coding. – М.: , . – с. Лучшие результаты Ничего не найдено Дополнительные результаты Game off. С. Трусевич, "эж-ЮРИСТ", № 39, октябрь 2006. Образцы работ
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Алексей Здравствуйте, нам выставили оценки за курсовые за обе курсовые нам поставили 4 при защите, ей видимо в курсовой просто не понравилось негативное отношение к оценщикам, поэтому она и поставила такие оценки, а в переделанной работе это все было убрано и она поставила более высокие оценки, а по банковскому делу поставили 5. Так что все хорошо. Спасибо большое!