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Результаты поиска

Поиск материалов

Лучшие результаты

  1. Bill Fleming. 3D Photorealism Toolkit. – М.: , 1998. – 352 с.

Дополнительные результаты

  1. World Bank. Labor Issues in Infrastructure Reform: A Toolkit. – М.: , 0. – 0 с.
  2. Roger J. Volkema. The Negotiation Toolkit: How to Get Exactly What You Want in Any Business or Personal Situation. – М.: , 0. – 0 с.
  3. M. Rogan LaBier. The Nasdaq Trader's Toolkit. – М.: Wiley, 2000. – 224 с.
  4. Christine Hogan. Practical Facilitation: A Toolkit of Techniques. – М.: , 0. – 0 с.
  5. The Project Manager's Toolkit. – М.: , 0. – 0 с.
  6. Robert Gerst. The Performance Improvement Toolkit: The Guide to Knowledge Based Improvement. – М.: , 0. – 0 с.
  7. Cheryl Carter New, James Aaron Quick. Grantseeker's Toolkit : A Comprehensive Guide to Finding Funding (Nonprofit Law, Finance, and Management Series). – М.: , 0. – 0 с.
  8. James Aaron Quick, Cheryl Carter New. Grant Winner's Toolkit : Project Management and Evaluation (Wiley Nonprofit Law, Finance and Management Series). – М.: , 0. – 0 с.
  9. Beckwith, Warner and Wood. LightWave 3D [8]: 1001 Tips & Tricks ( + CD-ROM). – М.: Wordware Publishing, Inc., 2004. – 648 с.
  10. Greg Snook. Real-Time 3D Terrain Engines Using C++ and DirectX 9 (+ CD-ROM). – М.: Charles River Media, 2003. – 396 с.
  11. Alan Wood. The Graphic Designer's Digital Toolkit (General Interest). – М.: , 2003. – 0 с.
  12. Stewart Gross Becky. Leaders Communication Toolkit. – М.: , 2004. – 0 с.
  13. Harold D. Stolovitch. Front-End Analysis and Return on Investment Toolkit (Learning and Performance Toolkit Series). – М.: , 2004. – 0 с.
  14. Adrian Gostick. The 24-Carrot Manager Recognition Toolkit. – М.: , 2003. – 0 с.
  15. Patricia Beckmann. Exploring 3D Modeling with Maya 6 (Design Exploration). – М.: , 2004. – 408 с.
  16. Patricia Beckmann. Exploring 3D Animation with Maya 6 (Design Exploration). – М.: , 2005. – 312 с.
  17. Clayton E Crooks II. Awesome 3d Game Development: No Programming Required (Game Development Series). – М.: , 2004. – 431 с.
  18. Paula Peters. The Ultimate Marketing Toolkit: Ads That Attract Customers. Brochures That Create Buzz. Websites That Wow. – М.: , 2006. – 215 с.
  19. Michael J. Ramos. The Sarbanes-Oxley Section 404 Implementation Toolkit : Practice Aids for Managers and Auditors. – М.: , 2005. – 357 с.
  20. Harvard Business School Press. Manager's Toolkit: The 13 Skills Managers Need to Succeed (Harvard Business Essentials). – М.: , 2004. – 352 с.
  21. Jantien E. Stoter, Peter van Oosterom. 3D Cadastre in an International Context. – М.: , 2006. – 344 с.
  22. Val Hristake. Basics of Solid Modeling: Your guide to 3D. – М.: , 2008. – 240 с.
  23. Gerard Blokdijk, Ivanka Menken, Claire Engle. The Financial Management Toolkit - The Missing Financial Management Planning, Process, Theory and Tools Guide - ITIL Compliant. – М.: , 2008. – 124 с.
  24. Trish Melton. Project Management Toolkit: The Basics for Project Success. – М.: , 2010. – 300 с.
  25. Trish Melton. Project Management Toolkit Four Volume Set. – М.: , 2010. – 1132 с.
  26. Karl M. Kapp. Learning in 3D. – М.: , 2010. – 416 с.
  27. В.Большаков. КОМПАС-3D для студентов и школьников. Черчение, информатика, геометрия. – СПб.: БХВ-Петербург, 2010. – 304 с.
  28. Neil M. Borden. 3D Angiographic Atlas of Neurovascular Anatomy and Pathology. – М.: Cambridge University Press, 2006. – 284 с.
  29. 3D Spectroscopy in Astronomy (Canary Islands Winter School of Astrophysics). – М.: , 2010. – 272 с.
  30. В.П. Большаков. Создание трехмерных моделей и конструкторской документации в системе КОМПАС-3D. Практикум (+ DVD-ROM). – СПб.: БХВ-Петербург, 2010. – 496 с.
  31. В.П. Большаков. КОМПАС-3D для студентов и школьников. Черчение, информатика, геометрия (+ DVD-ROM). – СПб.: БХВ-Петербург, 2010. – 304 с.
  32. А.Л. Хейфец, А.Н. Логиновский, И.В. Буторина, В.Н. Васильева. Инженерная 3D компьютерная графика. – М.: Юрайт, 2011. – 464 с.
  33. Ppiaf. Approaches to Private Participation in Water Services: A Toolkit. – М.: , 2006. – 504 с.
  34. Learning Design with Alias StudioTools: A Hands-on Guide to Modeling and Visualization in 3D. – М.: Sybex, 2006. – 296 с.
  35. Магический глаз. Больше чем 3D. – М.: АСТ, Астрель, 2010. – 48 с.
  36. Introduction to 3D Data. – М.: , 2009. – 360 с.
  37. Jon McFarland. Master Visually 3ds Max® 8. – М.: , 2006. – 602 с.
  38. Autodesk Official Training Guide. Learning AutoCAD Civil 3D 2010. – М.: , 2009. – 720 с.
  39. Michele Bousquet. Mesa College 3ds Max Bundle. – М.: , 2010. – 0 с.
  40. Harlan Carvey. Windows Forensic Analysis DVD Toolkit. – М.: , 2010. – 512 с.
  41. Kari Pulli. Mobile 3D Graphics. – М.: , 2010. – 464 с.
  42. Autodesk. 3ds Max Bundle. – М.: , 2010. – 0 с.
  43. David Allen. Windows to Linux Migration Toolkit. – М.: , 2010. – 512 с.
  44. L. Tong. 3D Fibre Reinforced Polymer Composites. – М.: , 2010. – 254 с.
  45. Joep van der Steen, Ted Boardman. Rendering with Mental Ray and 3ds Max. – М.: Рид Элсивер, Focal Press, 2010. – 272 с.
  46. Learning Autodesk 3ds Max 2010 Foundation for Games (+ DVD-ROM). – М.: Рид Элсивер, Focal Press, 2009. – 352 с.
  47. Michele Bousquet. How to Cheat in 3ds Max 2010 (+ DVD-ROM). – М.: Focal Press, 2009. – 256 с.
  48. Jim Ver Hague. Flash 3D. – М.: , 2010. – 416 с.
  49. Gabriele Giuseppini. Microsoft Log Parser Toolkit. – М.: , 2010. – 350 с.
  50. Geoff Philips. Newnes Electronics Toolkit. – М.: , 2010. – 192 с.
  51. Roger Cusson, Jamie Cardoso. Realistic Architectural Visualization with 3ds Max and Mental Ray. – М.: Рид Элсивер, Focal Press, 2010. – 304 с.
  52. Darren Brooker. 3ds Max Arch. Mesa College Bundle. – М.: , 2010. – 0 с.
  53. Chris Pogue. UNIX and Linux Forensic Analysis DVD Toolkit. – М.: , 2010. – 248 с.
  54. Michele Bousquet. How to Cheat in 3ds Max 2009. – М.: , 2010. – 232 с.
  55. Jean-Marc Gauthier. Building Interactive Worlds in 3D. – М.: , 2010. – 448 с.
  56. John E. Wilson. 3D Modeling in AutoCAD. – М.: , 2010. – 563 с.
  57. Steve Roberts. Character Animation: 2D Skills for Better 3D. – М.: , 2010. – 304 с.
  58. Autodesk. 3ds Max MAXScript Essentials. – М.: , 2010. – 312 с.
  59. Elliot Gindis. Up and Running with AutoCAD 2011: 2D and 3D Drawing and Modeling. – М.: Academic Press, 2010. – 708 с.
  60. Zorana Gee, Pete Falco, Bert Monroy, Corey Barker, Russel Brown, Stephen Burns. 3D in Photoshop: The Ultimate Guide for Creative Professionals. – М.: Focal Press, 2010. – 240 с.
  61. Markus Kuhlo and Enrico Eggert. Architectural Rendering with 3ds Max and V-Ray (+ CD-ROM). – М.: Focal Press, 2010. – 224 с.
  62. Michele Bousquet. How to Cheat in 3ds Max 2011. – М.: , 2010. – 256 с.
  63. Darren Brooker. Essential CG Lighting Techniques with 3ds Max. – М.: , 2010. – 416 с.
  64. Autodesk. CG Artists 3ds Max bundle. – М.: , 2010. – 0 с.
  65. Brian Caswell. Snort Intrusion Detection and Prevention Toolkit. – М.: , 2010. – 768 с.
  66. Joseph Carr. Antenna Toolkit. – М.: , 2010. – 288 с.
  67. David Shailer. Project Manager's Toolkit. – М.: , 2010. – 256 с.
  68. Andrew Gahan. 3D Automotive Modeling. – М.: Focal Press, 2011. – 472 с.
  69. Rafiq Elmansy. Photoshop 3D for Animators (+ DVD-ROM). – М.: Focal Press, 2011. – 296 с.
  70. Antony Ward, David Randall. 3D Modeling in Silo: The Official Guide. – М.: Рид Элсивер, 2011. – 336 с.
  71. Autodesk. Other 3ds Max (Arch Vis) bundle. – М.: , 2010. – 0 с.
  72. Jesse Varsalone. Mac OS X, iPod, and iPhone Forensic Analysis DVD Toolkit. – М.: , 2010. – 576 с.
  73. Pete Draper. Deconstructing the Elements with 3ds Max. – М.: , 2010. – 344 с.
  74. Todd Daniele. Poly-Modeling with 3ds Max. – М.: , 2010. – 288 с.
  75. Nik Lever. Real-time 3D Character Animation with Visual C++. – М.: , 2010. – 496 с.
  76. Wes McDermott. Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines. – М.: Focal Press, 2011. – 254 с.
  77. Autodesk. Other 3ds Max (effects) bundle. – М.: , 2010. – 0 с.
  78. Yancey Clinton. Game Character Modeling and Animation with 3ds Max (+ DVD-ROM). – М.: Focal Press, 2008. – 360 с.
  79. Learning Autodesk 3ds Max Design 2010: Essentials: The Official Autodesk 3ds Max Training Guide (+ DVD-ROM). – М.: Focal Press, 2009. – 640 с.
  80. Luke Ahearn. 3D Game Textures: Create Professional Game Art Using Photoshop (+ CD-ROM). – М.: Focal Press, 2009. – 424 с.
  81. Bernard Mendiburu. 3D Movie Making: Stereoscopic Digital Cinema from Script to Screen (+ DVD-ROM). – М.: Рид Элсивер, Focal Press, 2010. – 232 с.
  82. David Maynor. Metasploit Toolkit for Penetration Testing, Exploit Development, and Vulnerability Research. – М.: , 2010. – 350 с.
  83. Carol MacGillivray. 3D for the Web. – М.: , 2010. – 328 с.
  84. Tim Monroe. QuickTime Toolkit Volume Two. – М.: , 2010. – 528 с.
  85. Tim Monroe. QuickTime Toolkit Volume One. – М.: , 2010. – 640 с.
  86. Jack Crenshaw. Math Toolkit for Real-Time Programming. – М.: , 2010. – 466 с.
  87. Чудо-книга. Войди в волшебный мир 3D! 100 стереокартинок. – М.: Владис, 2011. – 112 с.
  88. Открой мир 3D! Путешествие в третье измерение. 100 стереокартинок. – М.: Владис, Рипол Классик, 2011. – 112 с.
  89. Robert R. Reitano. Student Solutions Manual to Accompany Introduction to Quantitative Finance – A Math Toolkit. – М.: , 2010. – 156 с.
  90. William J Byron. Next–Generation Leadership – A Toolkit for Those in Their Teens, Twenties and Thirties Who Want to be Successful Leaders. – М.: , 2010. – 250 с.
  91. Victor A Bloomfield. Chicago Guide to Your Career in Science – A Toolkit For Students and Postdocs. – М.: , 2008. – 336 с.
  92. Victor Bloomfield. The Chicago Guide to Your Career in Science – A Toolkit For Students and Postdocs. – М.: , 2008. – 336 с.
  93. Herman Rapaport. The Literary Theory Toolkit. – М.: , 2011. – 320 с.
  94. Herman Rapaport. The Literary Theory Toolkit. – М.: , 2011. – 320 с.
  95. Je Mayhew. 3D Model Recognition from Stereoscopic Cues. – М.: , 1991. – 286 с.
  96. Cliff Atkinson. The Presentation Toolkit – Microsoft Office PowerPoint 2007 Step by Step and Beyond Bullet Points SET. – М.: , 2008. – 736 с.
  97. Joan Preppernau. The Time Management Toolkit – Microsoft Office Outlook 2007 Step by Step and Take Back Your Life. – М.: , 2008. – 752 с.
  98. P.h Longstaff. The Communications Toolkit – How to Build & Regulate Any Communications Business. – М.: , 2002. – 305 с.
  99. Mark Gerhard. Mastering Autodesk® 3ds Max® Design 2010. – М.: , 2009. – 912 с.
  100. Michael O?rourke. Principles of 3D Computer Animation 3e. – М.: , 2003. – 250 с.
  101. Ellis M.M. Robinson. The Nonprofit Membership Toolkit. – М.: , 2003. – 320 с.
  102. Michael O?rourke. Principles of Three–Dimensional Computer Animation – Modeling, Rendering, & Animating with 3D Computer Graphics. – М.: , 1995. – 240 с.
  103. John Sharp. Learn C# Now Toolkit. – М.: , 2008. – 880 с.
  104. Чудеса в формате 3D. Стереограммы для всех. 100 лучших картинок. – М.: Владис, Рипол Классик, 2011. – 112 с.
  105. Hwa Soon Choi. 3ds Max: For Game Character Design. – М.: , 2008. – 560 с.
  106. Cat Woods. MasteringTM 3ds max 4. – М.: , 2001. – 954 с.
  107. Dariush Derakhshani. Introducing 3ds Max® 2008. – М.: , 2008. – 604 с.
  108. Timothy Johnson. Microsoft Project Management 2007 Toolkit – Microsoft Office Project 2007 Step by Step and In the Trenches with Microsoft Office Project 2007. – М.: , 2009. – 912 с.
  109. Reinhold Scheck. Microsoft Office Excel 2007 Toolkit – Microsoft Office Excel 2007 Step by Step and Create Dynamic Charts in Microsofr Office Excel 2007 and Beyo SET. – М.: , 2009. – 1040 с.
  110. Sue Ki Wilcox. Web Developer.com® Guide to 3D Avatars. – М.: , 1998. – 544 с.
  111. Zygmunt Pizlo. 3D Shape – Its Unique Place in Visual Perception. – М.: , 2010. – 296 с.
  112. Z Pizlo. 3D Shape – Its Unique Place in Visual Perception. – М.: , 1972. – 0 с.
  113. Joy Mundy. The Microsoft Data Warehouse Toolkit. – М.: , 2011. – 696 с.
  114. Paul Helinski. Website Automation Toolkit. – М.: , 1998. – 480 с.
  115. James Yeon. 3ds Max 9.0 – Accelerated +CD. – М.: , 2008. – 320 с.
  116. George Maestri. 3ds Max® at a Glance. – М.: , 2007. – 226 с.
  117. David Silverstein. The Innovator?s Toolkit. – М.: , 2008. – 384 с.
  118. David Angell. Windows® Remote Access Toolkit. – М.: , 1997. – 512 с.
  119. Reiss. 3ds Max® at a Glance. – М.: , 1994. – 0 с.
  120. Lindsey Fallow. Head First 3D Geometry. – М.: , 2009. – 300 с.
  121. Ralph Kimball. The Data Webhouse Toolkit. – М.: , 2000. – 416 с.
  122. Joshua Marketos. The JavaTM Developer?s Toolkit. – М.: , 1996. – 384 с.
  123. Paul G. Sery. LINUX® Network Toolkit. – М.: , 1998. – 624 с.
  124. Philip Rideout. iPhone 3D Programming. – М.: , 2010. – 448 с.
  125. Kevin Burns. TCP/IP Analysis and Troubleshooting Toolkit. – М.: , 2003. – 432 с.
  126. Caroline De Brun. Searching Skills Toolkit. – М.: , 2009. – 136 с.
  127. NRA Educational Foundation. ServSafe Instructor?s Essentials Toolkit, Fourth Edition (Deluxe CD–ROM & Essentials 4th Edition w/o exam). – М.: , 2006. – 0 с.
  128. Michael Nitsche. Video Game Spaces – Image, Play, and Structure in 3D Worlds. – М.: , 2009. – 312 с.
  129. Jerry D. Smith. Object–Oriented Programming with the X Window System Toolkits. – М.: , 1991. – 576 с.
  130. National Restaurant Association. ServSafe Alcohol Instructor Five Video Toolkit (Video 1–5, Instructor?s Guide, Instructor CD–ROM, Book with Exam). – М.: , 2009. – 2 с.
  131. NRA Educational Foundation. ServSafe Alcohol Instructor Five DVD Toolkit (DVD 1–5, Instructor?s Guide, Instructor CD–ROM, Book with Exam). – М.: , 2009. – 2 с.
  132. Julian Baggini. The Ethics Toolkit. – М.: , 2007. – 272 с.
  133. Jerry D. Smith. Object–Oriented Programming with the X Window System Toolkits. – М.: , 1991. – 576 с.
  134. NICHOLAS. LINUX Web Server Toolkit. – М.: , 1998. – 528 с.
  135. Diane Stottlemyer. Automated Web Testing Toolkit. – М.: , 2001. – 304 с.
  136. National Restaurant Association Educational Foundation. ServSafe® Instructor?s Toolkit (CD–Quick Start Guide; Instructor Guide; Presentation Pack; Safety Showdown! Game; Essentials; Coursebook without Exam). – М.: , 2002. – 0 с.
  137. National Restaurant Association Educational Foundation. ServSafe® Supermarket Instructor?s Toolkit (CD–Quick Start Guide; Instructor?s Guide; Presentation Pack; Safety Showdown! Game; Supermarket Essentials without Exam). – М.: , 2002. – 0 с.
  138. Bill Fleming. 3D Photorealism Toolkit. – М.: , 1998. – 352 с.
  139. Bill Fleming. Advanced 3D Photorealism Techniques. – М.: , 1999. – 400 с.
  140. George Maestri. Character Animation in Discreet 3ds max 6. – М.: , . –  с.

Лучшие результаты

Ничего не найдено

Дополнительные результаты

  1. 3D, 3G, 4G и другие меняющие жизнь новшества. Е.Р. Богатова, "В курсе правового дела", N 14, июль 2010 г.

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Анна, 06.09
Добрый день, Марина! Защита прошла хорошо, спасибо Вам за все!